function asmFunc(global, env, buffer) { "use asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var i64toi32_i32$HIGH_BITS = 0; function $0(lhs, rhs, cond) { lhs = lhs | 0; rhs = rhs | 0; cond = cond | 0; var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0; return (wasm2js_i32$0 = lhs, wasm2js_i32$1 = rhs, wasm2js_i32$2 = cond, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1) | 0; } function $1(lhs, lhs$hi, rhs, rhs$hi, cond) { lhs = lhs | 0; lhs$hi = lhs$hi | 0; rhs = rhs | 0; rhs$hi = rhs$hi | 0; cond = cond | 0; var i64toi32_i32$0 = 0, i64toi32_i32$3 = 0, i64toi32_i32$2 = 0, i64toi32_i32$4 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0; i64toi32_i32$0 = lhs$hi; i64toi32_i32$0 = rhs$hi; i64toi32_i32$4 = cond; i64toi32_i32$0 = lhs$hi; i64toi32_i32$3 = (wasm2js_i32$0 = lhs, wasm2js_i32$1 = rhs, wasm2js_i32$2 = i64toi32_i32$4, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1); i64toi32_i32$2 = (wasm2js_i32$0 = i64toi32_i32$0, wasm2js_i32$1 = rhs$hi, wasm2js_i32$2 = i64toi32_i32$4, wasm2js_i32$2 ? wasm2js_i32$0 : wasm2js_i32$1); i64toi32_i32$2 = i64toi32_i32$2; i64toi32_i32$3 = i64toi32_i32$3; i64toi32_i32$HIGH_BITS = i64toi32_i32$2; return i64toi32_i32$3 | 0; } function $2(lhs, rhs, cond) { lhs = Math_fround(lhs); rhs = Math_fround(rhs); cond = cond | 0; var wasm2js_f32$0 = Math_fround(0), wasm2js_f32$1 = Math_fround(0), wasm2js_i32$0 = 0; return Math_fround((wasm2js_f32$0 = lhs, wasm2js_f32$1 = rhs, wasm2js_i32$0 = cond, wasm2js_i32$0 ? wasm2js_f32$0 : wasm2js_f32$1)); } function $3(lhs, rhs, cond) { lhs = +lhs; rhs = +rhs; cond = cond | 0; var wasm2js_f64$0 = 0.0, wasm2js_f64$1 = 0.0, wasm2js_i32$0 = 0; return +(wasm2js_f64$0 = lhs, wasm2js_f64$1 = rhs, wasm2js_i32$0 = cond, wasm2js_i32$0 ? wasm2js_f64$0 : wasm2js_f64$1); } function $4(cond) { cond = cond | 0; var $1_1 = 0, $2_1 = 0; return abort() | 0; } function $5(cond) { cond = cond | 0; var $1_1 = 0, $2_1 = 0; return abort() | 0; } return { select_i32: $0, select_i64: $1, select_f32: $2, select_f64: $3, select_trap_l: $4, select_trap_r: $5 }; } const memasmFunc = new ArrayBuffer(65536); const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export const select_i32 = retasmFunc.select_i32; export const select_i64 = retasmFunc.select_i64; export const select_f32 = retasmFunc.select_f32; export const select_f64 = retasmFunc.select_f64; export const select_trap_l = retasmFunc.select_trap_l; export const select_trap_r = retasmFunc.select_trap_r;