import { setTempRet0 } from 'env'; function asmFunc(global, env, buffer) { var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var setTempRet0 = env.setTempRet0; var i64toi32_i32$HIGH_BITS = 0; function $0($0_1, $1) { $0_1 = $0_1 | 0; $1 = $1 | 0; var $2 = 0, $3 = 0, $4 = 0; $2 = $1; $3 = 1; while (1) { if ($0_1 | $2) { $3 = _ZN17compiler_builtins3int3mul3Mul3mul17h070e9a1c69faec5bE($0_1, $2, $3, $4); $4 = i64toi32_i32$HIGH_BITS; $1 = $0_1; $0_1 = $0_1 - 1 | 0; $2 = $2 - ($1 >>> 0 < 1) | 0; continue; } break; }; i64toi32_i32$HIGH_BITS = $4; return $3 | 0; } function legalstub$0($0_1, $1) { $0_1 = $0($0_1, $1); setTempRet0(i64toi32_i32$HIGH_BITS | 0); return $0_1; } function _ZN17compiler_builtins3int3mul3Mul3mul17h070e9a1c69faec5bE($0_1, $1, $2, $3) { var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; $4 = $2 >>> 16 | 0; $5 = $0_1 >>> 16 | 0; $9 = Math_imul($4, $5); $6 = $2 & 65535; $7 = $0_1 & 65535; $8 = Math_imul($6, $7); $5 = ($8 >>> 16 | 0) + Math_imul($5, $6) | 0; $4 = ($5 & 65535) + Math_imul($4, $7) | 0; $0_1 = (Math_imul($1, $2) + $9 | 0) + Math_imul($0_1, $3) + ($5 >>> 16) + ($4 >>> 16) | 0; $1 = $8 & 65535 | $4 << 16; i64toi32_i32$HIGH_BITS = $0_1; return $1; } return { "fac_expr": legalstub$0, "fac_stack": legalstub$0, "fac_stack_raw": legalstub$0, "fac_mixed": legalstub$0, "fac_mixed_raw": legalstub$0 }; } var memasmFunc = new ArrayBuffer(65536); var retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); export var fac_expr = retasmFunc.fac_expr; export var fac_stack = retasmFunc.fac_stack; export var fac_stack_raw = retasmFunc.fac_stack_raw; export var fac_mixed = retasmFunc.fac_mixed; export var fac_mixed_raw = retasmFunc.fac_mixed_raw;