function asmFunc(global, env, buffer) { "use asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var i64toi32_i32$HIGH_BITS = 0; function $0(i) { i = i | 0; var j = 0; j = 100; switch_ : { $7 : { default_ : { $6 : { $5 : { $4 : { $3_1 : { $2_1 : { $1_1 : { $0_1 : { switch (i | 0) { case 0: break $0_1; case 1: break $1_1; case 2: break $2_1; case 3: break $3_1; case 4: break $4; case 5: break $5; case 6: break $6; case 7: break $7; default: break default_; }; }; return i | 0; }; }; }; j = 0 - i | 0; break switch_; }; break switch_; }; j = 101; break switch_; }; j = 101; }; j = 102; }; }; return j | 0; } function $1(i, i$hi) { i = i | 0; i$hi = i$hi | 0; var i64toi32_i32$5 = 0, i64toi32_i32$2 = 0, $7_1 = 0, $7$hi = 0, j = 0, j$hi = 0; j = 100; j$hi = 0; switch_ : { $7 : { default_ : { $4 : { $5 : { $6 : { $3_1 : { $2_1 : { $1_1 : { $0_1 : { switch (i | 0) { case 0: break $0_1; case 1: break $1_1; case 2: break $2_1; case 3: break $3_1; case 4: break $4; case 5: break $5; case 6: break $6; case 7: break $7; default: break default_; }; }; i64toi32_i32$HIGH_BITS = i$hi; return i | 0; }; }; }; i64toi32_i32$2 = 0; i64toi32_i32$5 = (i64toi32_i32$2 >>> 0 < i >>> 0) + i$hi | 0; i64toi32_i32$5 = 0 - i64toi32_i32$5 | 0; $7_1 = i64toi32_i32$2 - i | 0; $7$hi = i64toi32_i32$5; break switch_; }; i64toi32_i32$5 = 0; j = 101; j$hi = i64toi32_i32$5; }; }; }; i64toi32_i32$5 = j$hi; $7_1 = j; $7$hi = i64toi32_i32$5; break switch_; }; i64toi32_i32$5 = 4294967295; $7_1 = 4294967291; $7$hi = i64toi32_i32$5; }; i64toi32_i32$5 = $7$hi; i64toi32_i32$2 = $7_1; i64toi32_i32$HIGH_BITS = i64toi32_i32$5; return i64toi32_i32$2 | 0; } function $2(i) { i = i | 0; var $5_1 = 0, $6_1 = 0, $7_1 = 0, $8 = 0, $9 = 0; $2_1 : { $1_1 : { $0_1 : { default_ : { $5_1 = Math_imul(2, i); $6_1 = $5_1; $7_1 = $5_1; $8 = $5_1; $9 = $5_1; switch (3 & i | 0 | 0) { case 0: break $0_1; case 1: break $1_1; case 2: break $2_1; default: break default_; }; }; $6_1 = 1e3 + $9 | 0; }; $7_1 = 100 + $6_1 | 0; }; $8 = 10 + $7_1 | 0; }; return $8 | 0; } function $3() { return 1 | 0; } return { stmt: $0, expr: $1, arg: $2, corner: $3 }; } const memasmFunc = new ArrayBuffer(65536); const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); }},memasmFunc); export const stmt = retasmFunc.stmt; export const expr = retasmFunc.expr; export const arg = retasmFunc.arg; export const corner = retasmFunc.corner;