import { setTempRet0 } from 'env'; var scratchBuffer = new ArrayBuffer(8); var i32ScratchView = new Int32Array(scratchBuffer); var f32ScratchView = new Float32Array(scratchBuffer); var f64ScratchView = new Float64Array(scratchBuffer); function wasm2js_scratch_load_i32(index) { return i32ScratchView[index]; } function wasm2js_scratch_store_i32(index, value) { i32ScratchView[index] = value; } function wasm2js_scratch_load_f64() { return f64ScratchView[0]; } function wasm2js_scratch_store_f64(value) { f64ScratchView[0] = value; } function wasm2js_scratch_load_f32() { return f32ScratchView[0]; } function wasm2js_scratch_store_f32(value) { f32ScratchView[0] = value; } function asmFunc(global, env, buffer) { "almost asm"; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var setTempRet0 = env.setTempRet0; var i64toi32_i32$HIGH_BITS = 0; function $0() { var wasm2js_i32$0 = 0; return (wasm2js_i32$0 = 0, HEAPU8[wasm2js_i32$0 >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 1 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 2 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 3 | 0) >> 0] | 0 | 0) << 24) | 0; } function $1() { var i64toi32_i32$2 = 0, i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, wasm2js_i32$0 = 0; i64toi32_i32$2 = 0; i64toi32_i32$0 = (wasm2js_i32$0 = i64toi32_i32$2, HEAPU8[wasm2js_i32$0 >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 1 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 2 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 3 | 0) >> 0] | 0 | 0) << 24); i64toi32_i32$1 = (wasm2js_i32$0 = i64toi32_i32$2, HEAPU8[(wasm2js_i32$0 + 4 | 0) >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 5 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 6 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 7 | 0) >> 0] | 0 | 0) << 24); i64toi32_i32$HIGH_BITS = i64toi32_i32$1; return i64toi32_i32$0 | 0; } function $2() { var wasm2js_i32$0 = 0; return Math_fround((wasm2js_scratch_store_i32(0, (wasm2js_i32$0 = 0, HEAPU8[wasm2js_i32$0 >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 1 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 2 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 3 | 0) >> 0] | 0 | 0) << 24)), wasm2js_scratch_load_f32())); } function $3() { var i64toi32_i32$2 = 0, i64toi32_i32$1 = 0, wasm2js_i32$0 = 0; i64toi32_i32$2 = 0; i64toi32_i32$1 = (wasm2js_i32$0 = i64toi32_i32$2, HEAPU8[(wasm2js_i32$0 + 4 | 0) >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 5 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 6 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 7 | 0) >> 0] | 0 | 0) << 24); wasm2js_scratch_store_i32(0 | 0, (wasm2js_i32$0 = i64toi32_i32$2, HEAPU8[wasm2js_i32$0 >> 0] | 0 | 0 | (HEAPU8[(wasm2js_i32$0 + 1 | 0) >> 0] | 0 | 0) << 8 | (HEAPU8[(wasm2js_i32$0 + 2 | 0) >> 0] | 0 | 0) << 16 | (HEAPU8[(wasm2js_i32$0 + 3 | 0) >> 0] | 0 | 0) << 24) | 0); wasm2js_scratch_store_i32(1 | 0, i64toi32_i32$1 | 0); return +(+wasm2js_scratch_load_f64()); } function $4() { var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0; wasm2js_i32$0 = 0; wasm2js_i32$1 = 0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[wasm2js_i32$2 >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 1 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 2 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 3 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; } function $5() { var i64toi32_i32$1 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0; i64toi32_i32$1 = 0; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = 0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[wasm2js_i32$2 >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 1 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 2 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 3 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = 0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; } function $6() { var wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0; wasm2js_i32$0 = 0; wasm2js_i32$1 = (wasm2js_scratch_store_f32(Math_fround(0.0)), wasm2js_scratch_load_i32(0)); (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[wasm2js_i32$2 >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 1 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 2 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 3 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; } function $7() { var i64toi32_i32$1 = 0, i64toi32_i32$0 = 0, wasm2js_i32$0 = 0, wasm2js_i32$1 = 0, wasm2js_i32$2 = 0, wasm2js_i32$3 = 0; wasm2js_scratch_store_f64(+(0.0)); i64toi32_i32$0 = wasm2js_scratch_load_i32(1 | 0) | 0; i64toi32_i32$1 = 0; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = wasm2js_scratch_load_i32(0 | 0) | 0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[wasm2js_i32$2 >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 1 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 2 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 3 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; wasm2js_i32$0 = i64toi32_i32$1; wasm2js_i32$1 = i64toi32_i32$0; (wasm2js_i32$2 = wasm2js_i32$0, wasm2js_i32$3 = wasm2js_i32$1), ((HEAP8[(wasm2js_i32$2 + 4 | 0) >> 0] = wasm2js_i32$3 & 255 | 0, HEAP8[(wasm2js_i32$2 + 5 | 0) >> 0] = (wasm2js_i32$3 >>> 8 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 6 | 0) >> 0] = (wasm2js_i32$3 >>> 16 | 0) & 255 | 0), HEAP8[(wasm2js_i32$2 + 7 | 0) >> 0] = (wasm2js_i32$3 >>> 24 | 0) & 255 | 0; } function legalstub$1() { var i64toi32_i32$0 = 0, i64toi32_i32$4 = 0, i64toi32_i32$1 = 0, i64toi32_i32$3 = 0, $7_1 = 0, $0_1 = 0, $0$hi = 0, i64toi32_i32$2 = 0; i64toi32_i32$0 = $1() | 0; i64toi32_i32$1 = i64toi32_i32$HIGH_BITS; $0_1 = i64toi32_i32$0; $0$hi = i64toi32_i32$1; i64toi32_i32$2 = i64toi32_i32$0; i64toi32_i32$0 = 0; i64toi32_i32$3 = 32; i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0; if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) { { i64toi32_i32$0 = 0; $7_1 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0; } } else { { i64toi32_i32$0 = i64toi32_i32$1 >>> i64toi32_i32$4 | 0; $7_1 = (((1 << i64toi32_i32$4 | 0) - 1 | 0) & i64toi32_i32$1 | 0) << (32 - i64toi32_i32$4 | 0) | 0 | (i64toi32_i32$2 >>> i64toi32_i32$4 | 0) | 0; } } setTempRet0($7_1 | 0); i64toi32_i32$0 = $0$hi; return $0_1 | 0; } function legalstub$2() { return +(+Math_fround($2())); } var FUNCTION_TABLE = []; return { i32_load: $0, i64_load: legalstub$1, f32_load: legalstub$2, f64_load: $3, i32_store: $4, i64_store: $5, f32_store: $6, f64_store: $7 }; } const memasmFunc = new ArrayBuffer(65536); const retasmFunc = asmFunc({Math,Int8Array,Uint8Array,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array,NaN,Infinity}, {abort:function() { throw new Error('abort'); },setTempRet0},memasmFunc); export const i32_load = retasmFunc.i32_load; export const i64_load = retasmFunc.i64_load; export const f32_load = retasmFunc.f32_load; export const f64_load = retasmFunc.f64_load; export const i32_store = retasmFunc.i32_store; export const i64_store = retasmFunc.i64_store; export const f32_store = retasmFunc.f32_store; export const f64_store = retasmFunc.f64_store;