function asmFunc(global, env) { var Math_imul = global.Math.imul; var Math_fround = global.Math.fround; var Math_abs = global.Math.abs; var Math_clz32 = global.Math.clz32; var Math_min = global.Math.min; var Math_max = global.Math.max; var Math_floor = global.Math.floor; var Math_ceil = global.Math.ceil; var Math_sqrt = global.Math.sqrt; var abort = env.abort; var nan = global.NaN; var infinity = global.Infinity; var global$0 = 10; function $0($0_1) { $0_1 = $0_1 | 0; var $15 = Math_fround(0), $21 = 0, $29 = 0, $26 = 0; if (global$0) { return $0_1 | 0 } if (global$0) { return $0_1 | 0 } global$0 = 0; label$3 : while (1) { label$4 : { if (global$0) { return $0_1 | 0 } if (global$0) { return $0_1 | 0 } if (global$0) { return $0_1 | 0 } $15 = Math_fround(0.0); if (global$0) { return $0_1 | 0 } } $21 = 32; if (!$21) { continue label$3 } $26 = 1; break label$3; }; if (!$26) { $29 = 0 } else { $29 = 1 } if (!$29) { return -255 | 0 } else { abort() } } return { "func_50": $0 }; } var retasmFunc = asmFunc({ Math, Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, Float64Array, NaN, Infinity }, { abort: function() { throw new Error('abort'); } }); export var func_50 = retasmFunc.func_50;