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var scratchBuffer = new ArrayBuffer(16);
var i32ScratchView = new Int32Array(scratchBuffer);
var f32ScratchView = new Float32Array(scratchBuffer);
var f64ScratchView = new Float64Array(scratchBuffer);
function wasm2js_scratch_load_i32(index) {
return i32ScratchView[index];
}
function wasm2js_scratch_store_i32(index, value) {
i32ScratchView[index] = value;
}
function wasm2js_scratch_load_f64() {
return f64ScratchView[0];
}
function wasm2js_scratch_store_f64(value) {
f64ScratchView[0] = value;
}
function wasm2js_scratch_store_f32(value) {
f32ScratchView[2] = value;
}
function wasm2js_scratch_load_f32() {
return f32ScratchView[2];
}
function asmFunc(imports) {
var Math_imul = Math.imul;
var Math_fround = Math.fround;
var Math_abs = Math.abs;
var Math_clz32 = Math.clz32;
var Math_min = Math.min;
var Math_max = Math.max;
var Math_floor = Math.floor;
var Math_ceil = Math.ceil;
var Math_trunc = Math.trunc;
var Math_sqrt = Math.sqrt;
function $0($0_1) {
$0_1 = $0_1 | 0;
return ((wasm2js_scratch_store_f32((wasm2js_scratch_store_i32(2, $0_1), wasm2js_scratch_load_f32())), wasm2js_scratch_load_i32(2)) | 0) == ($0_1 | 0) | 0;
}
function $1($0_1, $0$hi) {
$0_1 = $0_1 | 0;
$0$hi = $0$hi | 0;
var i64toi32_i32$0 = 0, $3$hi = 0;
i64toi32_i32$0 = $0$hi;
wasm2js_scratch_store_i32(0 | 0, $0_1 | 0);
wasm2js_scratch_store_i32(1 | 0, i64toi32_i32$0 | 0);
wasm2js_scratch_store_f64(+(+wasm2js_scratch_load_f64()));
i64toi32_i32$0 = wasm2js_scratch_load_i32(1 | 0) | 0;
$3$hi = i64toi32_i32$0;
i64toi32_i32$0 = $0$hi;
i64toi32_i32$0 = $3$hi;
return (wasm2js_scratch_load_i32(0 | 0) | 0 | 0) == ($0_1 | 0) & (i64toi32_i32$0 | 0) == ($0$hi | 0) | 0 | 0;
}
function legalstub$1($0_1, $1_1) {
$0_1 = $0_1 | 0;
$1_1 = $1_1 | 0;
var i64toi32_i32$2 = 0, i64toi32_i32$0 = 0, i64toi32_i32$1 = 0, i64toi32_i32$4 = 0, i64toi32_i32$3 = 0, $10 = 0, $3 = 0, $3$hi = 0, $6$hi = 0;
i64toi32_i32$0 = 0;
$3 = $0_1;
$3$hi = i64toi32_i32$0;
i64toi32_i32$0 = 0;
i64toi32_i32$2 = $1_1;
i64toi32_i32$1 = 0;
i64toi32_i32$3 = 32;
i64toi32_i32$4 = i64toi32_i32$3 & 31 | 0;
if (32 >>> 0 <= (i64toi32_i32$3 & 63 | 0) >>> 0) {
i64toi32_i32$1 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
$10 = 0;
} else {
i64toi32_i32$1 = ((1 << i64toi32_i32$4 | 0) - 1 | 0) & (i64toi32_i32$2 >>> (32 - i64toi32_i32$4 | 0) | 0) | 0 | (i64toi32_i32$0 << i64toi32_i32$4 | 0) | 0;
$10 = i64toi32_i32$2 << i64toi32_i32$4 | 0;
}
$6$hi = i64toi32_i32$1;
i64toi32_i32$1 = $3$hi;
i64toi32_i32$0 = $3;
i64toi32_i32$2 = $6$hi;
i64toi32_i32$3 = $10;
i64toi32_i32$2 = i64toi32_i32$1 | i64toi32_i32$2 | 0;
return $1(i64toi32_i32$0 | i64toi32_i32$3 | 0 | 0, i64toi32_i32$2 | 0) | 0 | 0;
}
return {
"i32_roundtrip": $0,
"i64_roundtrip": legalstub$1
};
}
var retasmFunc = asmFunc({
});
export var i32_roundtrip = retasmFunc.i32_roundtrip;
export var i64_roundtrip = retasmFunc.i64_roundtrip;
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