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-rw-r--r--src/xterm.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/xterm.c b/src/xterm.c
index 744b80c68a0..11de287aecc 100644
--- a/src/xterm.c
+++ b/src/xterm.c
@@ -6223,7 +6223,7 @@ x_create_toolkit_scroll_bar (struct frame *f, struct scroll_bar *bar)
/* But only if we have a small colormap. Xaw3d can allocate nice
colors itself. */
{
- XtSetArg (av[ac], XtNbeNiceToColormap,
+ XtSetArg (av[ac], (String) XtNbeNiceToColormap,
DefaultDepthOfScreen (FRAME_X_SCREEN (f)) < 16);
++ac;
}
@@ -6234,20 +6234,20 @@ x_create_toolkit_scroll_bar (struct frame *f, struct scroll_bar *bar)
{
/* This tells Xaw3d to use real colors instead of dithering for
the shadows. */
- XtSetArg (av[ac], XtNbeNiceToColormap, False);
+ XtSetArg (av[ac], (String) XtNbeNiceToColormap, False);
++ac;
/* Specify the colors. */
pixel = f->output_data.x->scroll_bar_top_shadow_pixel;
if (pixel != -1)
{
- XtSetArg (av[ac], XtNtopShadowPixel, pixel);
+ XtSetArg (av[ac], (String) XtNtopShadowPixel, pixel);
++ac;
}
pixel = f->output_data.x->scroll_bar_bottom_shadow_pixel;
if (pixel != -1)
{
- XtSetArg (av[ac], XtNbottomShadowPixel, pixel);
+ XtSetArg (av[ac], (String) XtNbottomShadowPixel, pixel);
++ac;
}
}
@@ -6424,7 +6424,7 @@ x_create_horizontal_toolkit_scroll_bar (struct frame *f, struct scroll_bar *bar)
/* But only if we have a small colormap. Xaw3d can allocate nice
colors itself. */
{
- XtSetArg (av[ac], XtNbeNiceToColormap,
+ XtSetArg (av[ac], (String) XtNbeNiceToColormap,
DefaultDepthOfScreen (FRAME_X_SCREEN (f)) < 16);
++ac;
}
@@ -6435,20 +6435,20 @@ x_create_horizontal_toolkit_scroll_bar (struct frame *f, struct scroll_bar *bar)
{
/* This tells Xaw3d to use real colors instead of dithering for
the shadows. */
- XtSetArg (av[ac], XtNbeNiceToColormap, False);
+ XtSetArg (av[ac], (String) XtNbeNiceToColormap, False);
++ac;
/* Specify the colors. */
pixel = f->output_data.x->scroll_bar_top_shadow_pixel;
if (pixel != -1)
{
- XtSetArg (av[ac], XtNtopShadowPixel, pixel);
+ XtSetArg (av[ac], (String) XtNtopShadowPixel, pixel);
++ac;
}
pixel = f->output_data.x->scroll_bar_bottom_shadow_pixel;
if (pixel != -1)
{
- XtSetArg (av[ac], XtNbottomShadowPixel, pixel);
+ XtSetArg (av[ac], (String) XtNbottomShadowPixel, pixel);
++ac;
}
}