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-rw-r--r--lisp/image.el10
1 files changed, 8 insertions, 2 deletions
diff --git a/lisp/image.el b/lisp/image.el
index 4ea8594a974..4b2faa992fc 100644
--- a/lisp/image.el
+++ b/lisp/image.el
@@ -784,6 +784,7 @@ number, play until that number of seconds has elapsed."
(if (setq timer (image-animate-timer image))
(cancel-timer timer))
(plist-put (cdr image) :animate-buffer (current-buffer))
+ (plist-put (cdr image) :animate-tardiness 0)
(run-with-timer 0.2 nil #'image-animate-timeout
image (or index 0) (car animation)
0 limit (+ (float-time) 0.2)))))
@@ -848,9 +849,14 @@ The minimum delay between successive frames is `image-minimum-frame-delay'.
If the image has a non-nil :speed property, it acts as a multiplier
for the animation speed. A negative value means to animate in reverse."
+ ;; We keep track of "how late" image frames arrive. We decay the
+ ;; previous cumulative value by 10% and then add the current delay.
+ (plist-put (cdr image) :animate-tardiness
+ (+ (* (plist-get (cdr image) :animate-tardiness) 0.9)
+ (float-time (time-since target-time))))
(when (and (buffer-live-p (plist-get (cdr image) :animate-buffer))
- ;; Delayed more than two seconds more than expected.
- (or (time-less-p (time-since target-time) 2)
+ ;; Cumulatively delayed two seconds more than expected.
+ (or (< (plist-get (cdr image) :animate-tardiness) 2)
(progn
(message "Stopping animation; animation possibly too big")
nil)))