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-rw-r--r--src/termhooks.h438
1 files changed, 281 insertions, 157 deletions
diff --git a/src/termhooks.h b/src/termhooks.h
index 83721f65912..49a0cbac85b 100644
--- a/src/termhooks.h
+++ b/src/termhooks.h
@@ -1,5 +1,4 @@
-/* Hooks by which low level terminal operations
- can be made to call other routines.
+/* Parameters and display hooks for output devices
Copyright (C) 1985,86,93,94,2003 Free Software Foundation, Inc.
This file is part of GNU Emacs.
@@ -25,40 +24,11 @@ Boston, MA 02111-1307, USA. */
struct glyph;
struct frame;
-/* If nonzero, send all terminal output characters to this stream also. */
-extern FILE *termscript;
-
/* Only use prototypes when lisp.h has been included. */
#ifndef P_
#define P_(X) ()
#endif
-/* Text display hooks. */
-
-extern void (*cursor_to_hook) P_ ((int vpos, int hpos));
-extern void (*raw_cursor_to_hook) P_ ((int, int));
-
-extern void (*clear_to_end_hook) P_ ((void));
-extern void (*clear_frame_hook) P_ ((void));
-extern void (*clear_end_of_line_hook) P_ ((int));
-
-extern void (*ins_del_lines_hook) P_ ((int, int));
-
-extern void (*insert_glyphs_hook) P_ ((struct glyph *s, int n));
-extern void (*write_glyphs_hook) P_ ((struct glyph *s, int n));
-extern void (*delete_glyphs_hook) P_ ((int));
-
-extern void (*ring_bell_hook) P_ ((void));
-
-extern void (*reset_terminal_modes_hook) P_ ((void));
-extern void (*set_terminal_modes_hook) P_ ((void));
-extern void (*update_begin_hook) P_ ((struct frame *));
-extern void (*update_end_hook) P_ ((struct frame *));
-extern void (*set_terminal_window_hook) P_ ((int));
-
-
-
-/* Multi-frame and mouse support hooks. */
enum scroll_bar_part {
scroll_bar_above_handle,
@@ -72,125 +42,6 @@ enum scroll_bar_part {
scroll_bar_move_ratio
};
-/* Return the current position of the mouse.
-
- Set *f to the frame the mouse is in, or zero if the mouse is in no
- Emacs frame. If it is set to zero, all the other arguments are
- garbage.
-
- If the motion started in a scroll bar, set *bar_window to the
- scroll bar's window, *part to the part the mouse is currently over,
- *x to the position of the mouse along the scroll bar, and *y to the
- overall length of the scroll bar.
-
- Otherwise, set *bar_window to Qnil, and *x and *y to the column and
- row of the character cell the mouse is over.
-
- Set *time to the time the mouse was at the returned position.
-
- This should clear mouse_moved until the next motion
- event arrives. */
-extern void (*mouse_position_hook) P_ ((struct frame **f, int,
- Lisp_Object *bar_window,
- enum scroll_bar_part *part,
- Lisp_Object *x,
- Lisp_Object *y,
- unsigned long *time));
-
-/* The window system handling code should set this if the mouse has
- moved since the last call to the mouse_position_hook. Calling that
- hook should clear this. */
-extern int mouse_moved;
-
-/* When a frame's focus redirection is changed, this hook tells the
- window system code to re-decide where to put the highlight. Under
- X, this means that Emacs lies about where the focus is. */
-extern void (*frame_rehighlight_hook) P_ ((struct frame *));
-
-/* If we're displaying frames using a window system that can stack
- frames on top of each other, this hook allows you to bring a frame
- to the front, or bury it behind all the other windows. If this
- hook is zero, that means the device we're displaying on doesn't
- support overlapping frames, so there's no need to raise or lower
- anything.
-
- If RAISE is non-zero, F is brought to the front, before all other
- windows. If RAISE is zero, F is sent to the back, behind all other
- windows. */
-extern void (*frame_raise_lower_hook) P_ ((struct frame *f, int raise));
-
-
-/* Scroll bar hooks. */
-
-/* The representation of scroll bars is determined by the code which
- implements them, except for one thing: they must be represented by
- lisp objects. This allows us to place references to them in
- Lisp_Windows without worrying about those references becoming
- dangling references when the scroll bar is destroyed.
-
- The window-system-independent portion of Emacs just refers to
- scroll bars via their windows, and never looks inside the scroll bar
- representation; it always uses hook functions to do all the
- scroll bar manipulation it needs.
-
- The `vertical_scroll_bar' field of a Lisp_Window refers to that
- window's scroll bar, or is nil if the window doesn't have a
- scroll bar.
-
- The `scroll_bars' and `condemned_scroll_bars' fields of a Lisp_Frame
- are free for use by the scroll bar implementation in any way it sees
- fit. They are marked by the garbage collector. */
-
-
-/* Set the vertical scroll bar for WINDOW to have its upper left corner
- at (TOP, LEFT), and be LENGTH rows high. Set its handle to
- indicate that we are displaying PORTION characters out of a total
- of WHOLE characters, starting at POSITION. If WINDOW doesn't yet
- have a scroll bar, create one for it. */
-extern void (*set_vertical_scroll_bar_hook)
- P_ ((struct window *window,
- int portion, int whole, int position));
-
-
-/* The following three hooks are used when we're doing a thorough
- redisplay of the frame. We don't explicitly know which scroll bars
- are going to be deleted, because keeping track of when windows go
- away is a real pain - can you say set-window-configuration?
- Instead, we just assert at the beginning of redisplay that *all*
- scroll bars are to be removed, and then save scroll bars from the
- fiery pit when we actually redisplay their window. */
-
-/* Arrange for all scroll bars on FRAME to be removed at the next call
- to `*judge_scroll_bars_hook'. A scroll bar may be spared if
- `*redeem_scroll_bar_hook' is applied to its window before the judgement.
-
- This should be applied to each frame each time its window tree is
- redisplayed, even if it is not displaying scroll bars at the moment;
- if the HAS_SCROLL_BARS flag has just been turned off, only calling
- this and the judge_scroll_bars_hook will get rid of them.
-
- If non-zero, this hook should be safe to apply to any frame,
- whether or not it can support scroll bars, and whether or not it is
- currently displaying them. */
-extern void (*condemn_scroll_bars_hook) P_ ((struct frame *frame));
-
-/* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
- Note that it's okay to redeem a scroll bar that is not condemned. */
-extern void (*redeem_scroll_bar_hook) P_ ((struct window *window));
-
-/* Remove all scroll bars on FRAME that haven't been saved since the
- last call to `*condemn_scroll_bars_hook'.
-
- This should be applied to each frame after each time its window
- tree is redisplayed, even if it is not displaying scroll bars at the
- moment; if the HAS_SCROLL_BARS flag has just been turned off, only
- calling this and condemn_scroll_bars_hook will get rid of them.
-
- If non-zero, this hook should be safe to apply to any frame,
- whether or not it can support scroll bars, and whether or not it is
- currently displaying them. */
-extern void (*judge_scroll_bars_hook) P_ ((struct frame *FRAME));
-
/* Input queue declarations and hooks. */
@@ -373,13 +224,6 @@ struct input_event
#define EVENT_INIT(event) bzero (&(event), sizeof (struct input_event))
-/* Called to read input events. */
-extern int (*read_socket_hook) P_ ((int, int, struct input_event *));
-
-/* Called when a frame's display becomes entirely up to date. */
-extern void (*frame_up_to_date_hook) P_ ((struct frame *));
-
-
/* Bits in the modifiers member of the input_event structure.
Note that reorder_modifiers assumes that the bits are in canonical
order.
@@ -429,7 +273,287 @@ enum {
meta_modifier = CHAR_META /* Under X, the XK_Meta_[LR] keysyms. */
};
+#endif /* CONSP */
+
+
+/* Display-local parameters. */
+struct display
+{
+ /* Chain of all displays. */
+ struct display *next_display;
+
+ /* The number of frames that are on this display. */
+ int reference_count;
+
+ /* The type of the display. */
+ enum output_method type;
+
+ /* Display-type dependent data shared amongst all frames on this display. */
+ union display_info
+ {
+ struct tty_display_info *tty; /* termchar.h */
+ struct x_display_info *x; /* xterm.h */
+ } display_info;
+
+
+ /* Terminal characteristics. */
+ /* XXX Are these really used on non-termcap displays? */
+
+ int must_write_spaces; /* Nonzero means spaces in the text must
+ actually be output; can't just skip over
+ some columns to leave them blank. */
+ int fast_clear_end_of_line; /* Nonzero means terminal has a `ce' string */
+
+ int line_ins_del_ok; /* Terminal can insert and delete lines */
+ int char_ins_del_ok; /* Terminal can insert and delete chars */
+ int scroll_region_ok; /* Terminal supports setting the scroll
+ window */
+ int scroll_region_cost; /* Cost of setting the scroll window,
+ measured in characters. */
+ int memory_below_frame; /* Terminal remembers lines scrolled
+ off bottom */
+
+#if 0 /* These are not used anywhere. */
+ /* EMACS_INT baud_rate; */ /* Output speed in baud */
+ int min_padding_speed; /* Speed below which no padding necessary. */
+ int dont_calculate_costs; /* Nonzero means don't bother computing
+ various cost tables; we won't use them. */
#endif
+
+ /* Window-based redisplay interface for this device (0 for tty
+ devices). */
+ struct redisplay_interface *rif;
+
+ /* Frame-based redisplay interface. */
+
+ /* Text display hooks. */
+
+ void (*cursor_to_hook) P_ ((int vpos, int hpos));
+ void (*raw_cursor_to_hook) P_ ((int, int));
+
+ void (*clear_to_end_hook) P_ ((void));
+ void (*clear_frame_hook) P_ ((void));
+ void (*clear_end_of_line_hook) P_ ((int));
+
+ void (*ins_del_lines_hook) P_ ((int, int));
+
+ void (*insert_glyphs_hook) P_ ((struct glyph *s, int n));
+ void (*write_glyphs_hook) P_ ((struct glyph *s, int n));
+ void (*delete_glyphs_hook) P_ ((int));
+
+ void (*ring_bell_hook) P_ ((void));
+
+ void (*reset_terminal_modes_hook) P_ ((struct display *));
+ void (*set_terminal_modes_hook) P_ ((struct display *));
+ void (*update_begin_hook) P_ ((struct frame *));
+ void (*update_end_hook) P_ ((struct frame *));
+ void (*set_terminal_window_hook) P_ ((int));
+
+ /* Multi-frame and mouse support hooks. */
+
+ /* Return the current position of the mouse.
+
+ Set *f to the frame the mouse is in, or zero if the mouse is in no
+ Emacs frame. If it is set to zero, all the other arguments are
+ garbage.
+
+ If the motion started in a scroll bar, set *bar_window to the
+ scroll bar's window, *part to the part the mouse is currently over,
+ *x to the position of the mouse along the scroll bar, and *y to the
+ overall length of the scroll bar.
+
+ Otherwise, set *bar_window to Qnil, and *x and *y to the column and
+ row of the character cell the mouse is over.
+
+ Set *time to the time the mouse was at the returned position.
+
+ This should clear mouse_moved until the next motion
+ event arrives. */
+ void (*mouse_position_hook) P_ ((struct frame **f, int,
+ Lisp_Object *bar_window,
+ enum scroll_bar_part *part,
+ Lisp_Object *x,
+ Lisp_Object *y,
+ unsigned long *time));
+
+ /* The window system handling code should set this if the mouse has
+ moved since the last call to the mouse_position_hook. Calling that
+ hook should clear this. */
+ int mouse_moved;
+
+ /* When a frame's focus redirection is changed, this hook tells the
+ window system code to re-decide where to put the highlight. Under
+ X, this means that Emacs lies about where the focus is. */
+ void (*frame_rehighlight_hook) P_ ((struct frame *));
+
+ /* If we're displaying frames using a window system that can stack
+ frames on top of each other, this hook allows you to bring a frame
+ to the front, or bury it behind all the other windows. If this
+ hook is zero, that means the device we're displaying on doesn't
+ support overlapping frames, so there's no need to raise or lower
+ anything.
+
+ If RAISE is non-zero, F is brought to the front, before all other
+ windows. If RAISE is zero, F is sent to the back, behind all other
+ windows. */
+ void (*frame_raise_lower_hook) P_ ((struct frame *f, int raise));
+
+
+ /* Scroll bar hooks. */
+
+ /* The representation of scroll bars is determined by the code which
+ implements them, except for one thing: they must be represented by
+ lisp objects. This allows us to place references to them in
+ Lisp_Windows without worrying about those references becoming
+ dangling references when the scroll bar is destroyed.
+
+ The window-system-independent portion of Emacs just refers to
+ scroll bars via their windows, and never looks inside the scroll bar
+ representation; it always uses hook functions to do all the
+ scroll bar manipulation it needs.
+
+ The `vertical_scroll_bar' field of a Lisp_Window refers to that
+ window's scroll bar, or is nil if the window doesn't have a
+ scroll bar.
+
+ The `scroll_bars' and `condemned_scroll_bars' fields of a Lisp_Frame
+ are free for use by the scroll bar implementation in any way it sees
+ fit. They are marked by the garbage collector. */
+
+
+ /* Set the vertical scroll bar for WINDOW to have its upper left corner
+ at (TOP, LEFT), and be LENGTH rows high. Set its handle to
+ indicate that we are displaying PORTION characters out of a total
+ of WHOLE characters, starting at POSITION. If WINDOW doesn't yet
+ have a scroll bar, create one for it. */
+ void (*set_vertical_scroll_bar_hook) P_ ((struct window *window,
+ int portion, int whole,
+ int position));
+
+
+ /* The following three hooks are used when we're doing a thorough
+ redisplay of the frame. We don't explicitly know which scroll bars
+ are going to be deleted, because keeping track of when windows go
+ away is a real pain - can you say set-window-configuration?
+ Instead, we just assert at the beginning of redisplay that *all*
+ scroll bars are to be removed, and then save scroll bars from the
+ fiery pit when we actually redisplay their window. */
+
+ /* Arrange for all scroll bars on FRAME to be removed at the next call
+ to `*judge_scroll_bars_hook'. A scroll bar may be spared if
+ `*redeem_scroll_bar_hook' is applied to its window before the judgement.
+
+ This should be applied to each frame each time its window tree is
+ redisplayed, even if it is not displaying scroll bars at the moment;
+ if the HAS_SCROLL_BARS flag has just been turned off, only calling
+ this and the judge_scroll_bars_hook will get rid of them.
+
+ If non-zero, this hook should be safe to apply to any frame,
+ whether or not it can support scroll bars, and whether or not it is
+ currently displaying them. */
+ void (*condemn_scroll_bars_hook) P_ ((struct frame *frame));
+
+ /* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
+ Note that it's okay to redeem a scroll bar that is not condemned. */
+ void (*redeem_scroll_bar_hook) P_ ((struct window *window));
+
+ /* Remove all scroll bars on FRAME that haven't been saved since the
+ last call to `*condemn_scroll_bars_hook'.
+
+ This should be applied to each frame after each time its window
+ tree is redisplayed, even if it is not displaying scroll bars at the
+ moment; if the HAS_SCROLL_BARS flag has just been turned off, only
+ calling this and condemn_scroll_bars_hook will get rid of them.
+
+ If non-zero, this hook should be safe to apply to any frame,
+ whether or not it can support scroll bars, and whether or not it is
+ currently displaying them. */
+ void (*judge_scroll_bars_hook) P_ ((struct frame *FRAME));
+
+
+ /* Called to read input events.
+
+ DISPLAY indicates which display to read from. Input events
+ should be read into BUF, the size of which is given in SIZE.
+ EXPECTED is non-zero if the caller suspects that new input is
+ available.
+
+ A positive return value indicates that that many input events
+ where read into BUF.
+ Zero means no events were immediately available.
+ A value of -1 means a transient read error, while -2 indicates
+ that the display was closed (hangup), and it should be deleted.
+
+ XXX Please note that a non-zero value of EXPECTED only means that
+ there is available input on at least one of the currently opened
+ display devices -- but not necessarily on this device.
+ Therefore, in most cases EXPECTED should be simply ignored.
+
+ XXX This documentation needs to be updated. */
+ int (*read_socket_hook) P_ ((struct display *display,
+ int expected,
+ struct input_event *hold_quit));
+
+ /* Called when a frame's display becomes entirely up to date. */
+ void (*frame_up_to_date_hook) P_ ((struct frame *));
+
+
+ /* Called to delete the device-specific portions of a frame that is
+ on this display. */
+ void (*delete_frame_hook) P_ ((struct frame *));
+
+ /* Called after the last frame on this display is deleted, or when
+ the display device was closed (hangup).
+
+ If this is NULL, then the generic delete_display() is called
+ instead.
+
+ The hook must check for and close any live frames that are still
+ on the display. Fdelete_frame ensures that there are no live
+ frames on the display when it calls this hook, so infinite
+ recursion is prevented. */
+ void (*delete_display_hook) P_ ((struct display *));
+};
+
+
+/* Chain of all displays currently in use. */
+extern struct display *display_list;
+
+#define FRAME_MUST_WRITE_SPACES(f) ((f)->display->must_write_spaces)
+#define FRAME_FAST_CLEAR_END_OF_LINE(f) ((f)->display->fast_clear_end_of_line)
+#define FRAME_LINE_INS_DEL_OK(f) ((f)->display->line_ins_del_ok)
+#define FRAME_CHAR_INS_DEL_OK(f) ((f)->display->char_ins_del_ok)
+#define FRAME_SCROLL_REGION_OK(f) ((f)->display->scroll_region_ok)
+#define FRAME_SCROLL_REGION_COST(f) ((f)->display->scroll_region_cost)
+#define FRAME_MEMORY_BELOW_FRAME(f) ((f)->display->memory_below_frame)
+
+#define FRAME_RIF(f) ((f)->display->rif)
+
+#define FRAME_DISPLAY(f) ((f)->display)
+
+/* FRAME_WINDOW_P tests whether the frame is a window, and is
+ defined to be the predicate for the window system being used. */
+
+#ifdef HAVE_X_WINDOWS
+#define FRAME_WINDOW_P(f) FRAME_X_P (f)
+#endif
+#ifdef HAVE_NTGUI
+#define FRAME_WINDOW_P(f) FRAME_W32_P (f)
+#endif
+#ifdef MAC_OS
+#define FRAME_WINDOW_P(f) FRAME_MAC_P (f)
+#endif
+#ifndef FRAME_WINDOW_P
+#define FRAME_WINDOW_P(f) (0)
+#endif
+
+
+extern struct display *create_display P_ ((void));
+extern void delete_display P_ ((struct display *));
+
+/* The initial display device, created by initial_term_init. */
+extern struct display *initial_display;
+
/* arch-tag: 33a00ecc-52b5-4186-a410-8801ac9f087d
(do not change this comment) */