From c3ac8e3388c9565012145d2614e8d6f78ca8f185 Mon Sep 17 00:00:00 2001 From: "LAILALORYPC\\laila" Date: Sat, 27 Jan 2024 18:55:52 -0300 Subject: Audio AUUUUGH and new spritesheet --- .../heart_break/assets/augh_sound.wav.import | 24 ++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 game/microgames/heart_break/assets/augh_sound.wav.import (limited to 'game/microgames/heart_break/assets/augh_sound.wav.import') diff --git a/game/microgames/heart_break/assets/augh_sound.wav.import b/game/microgames/heart_break/assets/augh_sound.wav.import new file mode 100644 index 0000000..9629aff --- /dev/null +++ b/game/microgames/heart_break/assets/augh_sound.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://beoypuqfm058h" +path="res://.godot/imported/augh_sound.wav-39377609dfc922c77cd9ecc130a194a0.sample" + +[deps] + +source_file="res://game/microgames/heart_break/assets/augh_sound.wav" +dest_files=["res://.godot/imported/augh_sound.wav-39377609dfc922c77cd9ecc130a194a0.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=0 -- cgit v1.2.3