From 620fba1078b9d65eaca10cf1ab90579ab70cb772 Mon Sep 17 00:00:00 2001 From: Marcelo Costa Date: Fri, 26 Jan 2024 23:39:05 -0300 Subject: Revert "Revert "Starting HeartBreak Microgame"" This reverts commit d23ec4f11ffec4892d18ed07f360ed45b0c52dbc. --- .../heart_break/assets/GGJ_Heart-Sheet.png | Bin 0 -> 20020 bytes .../heart_break/assets/GGJ_Heart-Sheet.png.import | 34 +++++++++++++++++++ .../heart_break/assets/heart_animation.tres | 37 +++++++++++++++++++++ 3 files changed, 71 insertions(+) create mode 100644 game/microgames/heart_break/assets/GGJ_Heart-Sheet.png create mode 100644 game/microgames/heart_break/assets/GGJ_Heart-Sheet.png.import create mode 100644 game/microgames/heart_break/assets/heart_animation.tres (limited to 'game/microgames/heart_break/assets') diff --git a/game/microgames/heart_break/assets/GGJ_Heart-Sheet.png b/game/microgames/heart_break/assets/GGJ_Heart-Sheet.png new file mode 100644 index 0000000..42e6216 Binary files /dev/null and b/game/microgames/heart_break/assets/GGJ_Heart-Sheet.png differ diff --git a/game/microgames/heart_break/assets/GGJ_Heart-Sheet.png.import b/game/microgames/heart_break/assets/GGJ_Heart-Sheet.png.import new file mode 100644 index 0000000..df05837 --- /dev/null +++ b/game/microgames/heart_break/assets/GGJ_Heart-Sheet.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bn4ogu386cfsa" +path="res://.godot/imported/GGJ_Heart-Sheet.png-d450bea318970c61f802de4c0e4039ea.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://game/microgames/heart_break/assets/GGJ_Heart-Sheet.png" +dest_files=["res://.godot/imported/GGJ_Heart-Sheet.png-d450bea318970c61f802de4c0e4039ea.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/game/microgames/heart_break/assets/heart_animation.tres b/game/microgames/heart_break/assets/heart_animation.tres new file mode 100644 index 0000000..a1d43fe --- /dev/null +++ b/game/microgames/heart_break/assets/heart_animation.tres @@ -0,0 +1,37 @@ +[gd_resource type="SpriteFrames" load_steps=5 format=3 uid="uid://c5j2ojumuirph"] + +[ext_resource type="Texture2D" uid="uid://bn4ogu386cfsa" path="res://game/microgames/heart_break/assets/GGJ_Heart-Sheet.png" id="1_bi62t"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_vjtln"] +atlas = ExtResource("1_bi62t") +region = Rect2(512, 0, 256, 256) + +[sub_resource type="AtlasTexture" id="AtlasTexture_xa2t5"] +atlas = ExtResource("1_bi62t") +region = Rect2(0, 0, 256, 256) + +[sub_resource type="AtlasTexture" id="AtlasTexture_hl0ht"] +atlas = ExtResource("1_bi62t") +region = Rect2(256, 0, 256, 256) + +[resource] +animations = [{ +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_vjtln") +}], +"loop": true, +"name": &"death", +"speed": 5.0 +}, { +"frames": [{ +"duration": 1.0, +"texture": SubResource("AtlasTexture_xa2t5") +}, { +"duration": 1.0, +"texture": SubResource("AtlasTexture_hl0ht") +}], +"loop": true, +"name": &"default", +"speed": 3.0 +}] -- cgit v1.2.3