[gd_scene load_steps=5 format=3 uid="uid://ce7600yfkpdbq"] [ext_resource type="Script" path="res://game/microgames/heart_break/player_heart.gd" id="1_e40wj"] [ext_resource type="SpriteFrames" uid="uid://c5j2ojumuirph" path="res://game/microgames/heart_break/assets/heart_animation.tres" id="1_koysl"] [ext_resource type="AudioStream" uid="uid://beoypuqfm058h" path="res://game/microgames/heart_break/assets/augh_sound.wav" id="3_rntdb"] [sub_resource type="CircleShape2D" id="CircleShape2D_sp11c"] radius = 57.0088 [node name="PlayerHeart" type="RigidBody2D"] gravity_scale = 0.0 can_sleep = false max_contacts_reported = 10 contact_monitor = true script = ExtResource("1_e40wj") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(-5, 14) sprite_frames = ExtResource("1_koysl") autoplay = "default" [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_sp11c") [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource("3_rntdb")