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-rw-r--r--Scenes/Dungeon.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/Scenes/Dungeon.gd b/Scenes/Dungeon.gd
index 9293120..fd329e6 100644
--- a/Scenes/Dungeon.gd
+++ b/Scenes/Dungeon.gd
@@ -124,7 +124,7 @@ func process_turn_logic():
if monster.health - top <= 0:
monster.alive = false
monster.add_action("cor_dies", [])
- Global.turns += int(player.get_upper_face())
+ Global.turns += int(player.get_upper_face()) * 2
kill_entity(monster)
ui_controller.on_monster_killed(monster.translation, player.get_upper_face())
else: