From 36c97effded161d9f7d41e1a2eb7edbff4238c5b Mon Sep 17 00:00:00 2001 From: Victor Andrade de Almeida Date: Sun, 17 Jul 2022 12:58:12 -0300 Subject: Improve monster die sound --- Scenes/Monster.tscn | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Scenes/Monster.tscn') diff --git a/Scenes/Monster.tscn b/Scenes/Monster.tscn index 3922973..e57c581 100644 --- a/Scenes/Monster.tscn +++ b/Scenes/Monster.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://Assets/Enemies/Bat-Monster.png" type="Texture" id=1] [ext_resource path="res://Scenes/Monster.gd" type="Script" id=2] [ext_resource path="res://Assets/blob_shadow.png" type="Texture" id=3] -[ext_resource path="res://Assets/Sound/peludito.wav" type="AudioStream" id=4] +[ext_resource path="res://Assets/Sound/squeaky-toy.wav" type="AudioStream" id=4] [sub_resource type="Animation" id=4] resource_name = "Idle" @@ -146,4 +146,4 @@ anims/stomp = SubResource( 3 ) [node name="FuckingDies" type="AudioStreamPlayer" parent="."] stream = ExtResource( 4 ) -pitch_scale = 2.0 +volume_db = -10.0 -- cgit v1.2.3