[gd_scene load_steps=4 format=2] [ext_resource path="res://Scenes/Door.gd" type="Script" id=1] [sub_resource type="CubeMesh" id=1] size = Vector3( 1, 1, 1 ) [sub_resource type="SpatialMaterial" id=2] albedo_color = Color( 0.34902, 0.541176, 0.835294, 1 ) [node name="Door" type="Spatial"] script = ExtResource( 1 ) actionable = true [node name="Mesh" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0 ) mesh = SubResource( 1 ) material/0 = SubResource( 2 )