[gd_scene load_steps=9 format=2] [ext_resource path="res://Assets/Enemies/Bat-Monster.png" type="Texture" id=1] [ext_resource path="res://Scenes/Monster.gd" type="Script" id=2] [ext_resource path="res://Assets/blob_shadow.png" type="Texture" id=3] [ext_resource path="res://Assets/Sound/peludito.wav" type="AudioStream" id=4] [sub_resource type="Animation" id=4] resource_name = "Idle" loop = true tracks/0/type = "value" tracks/0/path = NodePath("Sprite3D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 0.5, 0.5 ), "update": 0, "values": [ Vector3( 1, 1, 1 ), Vector3( 1.1, 0.9, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Sprite3D:translation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 0.5, 0.5 ), "update": 0, "values": [ Vector3( 0, 1, 0 ), Vector3( 0, 0.9, 0 ) ] } [sub_resource type="Animation" id=1] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath("Sprite3D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector3( 1, 1, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Sprite3D:translation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector3( 0, 1, 0 ) ] } [sub_resource type="Animation" id=2] resource_name = "fucking_dies" length = 0.2 tracks/0/type = "value" tracks/0/path = NodePath("Sprite3D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.2 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector3( 1, 1, 1 ), Vector3( 1.5, 0, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Sprite3D:translation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.2 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector3( 0, 0.605694, 0 ), Vector3( 0, 0, 0 ) ] } [sub_resource type="Animation" id=3] resource_name = "stomp" length = 0.2 tracks/0/type = "value" tracks/0/path = NodePath("Sprite3D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1, 0.2 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector3( 1, 1, 1 ), Vector3( 1.4, 0.5, 1 ), Vector3( 1, 1, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("Sprite3D:translation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.1, 0.2 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector3( 0, 0.605694, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0.605694, 0 ) ] } [node name="Monster" type="Spatial"] script = ExtResource( 2 ) actionable = true [node name="Sprite3D" type="Sprite3D" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) cast_shadow = 0 pixel_size = 0.014 billboard = 1 double_sided = false texture = ExtResource( 1 ) [node name="BlobShadow" type="Sprite3D" parent="."] transform = Transform( 2.13309, 0, 0, 0, 1, 0, 0, 0, 2.13309, 0, 0.01, 0 ) cast_shadow = 0 modulate = Color( 0, 0, 0, 1 ) pixel_size = 0.014 axis = 1 double_sided = false texture = ExtResource( 3 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "Idle" anims/Idle = SubResource( 4 ) anims/RESET = SubResource( 1 ) anims/fucking_dies = SubResource( 2 ) anims/stomp = SubResource( 3 ) [node name="FuckingDies" type="AudioStreamPlayer" parent="."] stream = ExtResource( 4 ) pitch_scale = 2.0