[gd_scene load_steps=14 format=2]

[ext_resource path="res://Scenes/Player.gd" type="Script" id=1]
[ext_resource path="res://Assets/2_dots_blue.png" type="Texture" id=2]
[ext_resource path="res://Assets/5_dots.png" type="Texture" id=3]
[ext_resource path="res://Assets/DiceFaceMaterial.tres" type="Material" id=4]
[ext_resource path="res://Assets/3_dots_blue.png" type="Texture" id=5]
[ext_resource path="res://Assets/4_dots.png" type="Texture" id=6]
[ext_resource path="res://Assets/6_dots.png" type="Texture" id=8]

[sub_resource type="QuadMesh" id=5]

[sub_resource type="SpatialMaterial" id=6]
albedo_texture = ExtResource( 8 )

[sub_resource type="SpatialMaterial" id=7]
albedo_texture = ExtResource( 2 )

[sub_resource type="SpatialMaterial" id=8]
albedo_texture = ExtResource( 3 )

[sub_resource type="SpatialMaterial" id=9]
albedo_texture = ExtResource( 5 )

[sub_resource type="SpatialMaterial" id=10]
albedo_texture = ExtResource( 6 )

[node name="Player" type="Spatial"]
script = ExtResource( 1 )
actionable = true

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
root_node = NodePath("../Mesh")

[node name="Mesh" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0 )

[node name="FaceUp" type="MeshInstance" parent="Mesh"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.5, 0 )
material_override = ExtResource( 4 )
mesh = SubResource( 5 )
material/0 = null

[node name="FaceDown" type="MeshInstance" parent="Mesh"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, -0.5, 0 )
mesh = SubResource( 5 )
material/0 = SubResource( 6 )

[node name="FaceRight" type="MeshInstance" parent="Mesh"]
transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.5, 0, 0 )
mesh = SubResource( 5 )
material/0 = SubResource( 7 )

[node name="FaceLeft" type="MeshInstance" parent="Mesh"]
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.5, 0, 0 )
mesh = SubResource( 5 )
material/0 = SubResource( 8 )

[node name="FaceForward" type="MeshInstance" parent="Mesh"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.5 )
mesh = SubResource( 5 )
material/0 = SubResource( 9 )

[node name="FaceBackward" type="MeshInstance" parent="Mesh"]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -0.5 )
mesh = SubResource( 5 )
material/0 = SubResource( 10 )