[gd_scene load_steps=6 format=2] [ext_resource path="res://Scenes/ScoreParticle.gd" type="Script" id=1] [ext_resource path="res://Assets/Environment/turn-icon.png" type="Texture" id=2] [ext_resource path="res://Assets/Sound/coin_sound.wav" type="AudioStream" id=3] [sub_resource type="Animation" id=7] resource_name = "Animate" length = 0.6 tracks/0/type = "bezier" tracks/0/path = NodePath(".:rect_position:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "points": PoolRealArray( 508, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0 ), "times": PoolRealArray( 0, 0.6 ) } tracks/1/type = "bezier" tracks/1/path = NodePath(".:rect_position:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "points": PoolRealArray( 260, -0.25, 0, 0.075, -163.46, 0, 0, -0.845, 0.25, 0 ), "times": PoolRealArray( 0, 0.6 ) } tracks/2/type = "value" tracks/2/path = NodePath(".:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 0.6 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ true, false ] } [sub_resource type="Animation" id=8] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath(".:rect_position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector2( 508, 260 ) ] } tracks/1/type = "bezier" tracks/1/path = NodePath(".:rect_position:x") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "points": PoolRealArray( 508, -0.25, 0, 0.25, 0 ), "times": PoolRealArray( 0 ) } tracks/2/type = "bezier" tracks/2/path = NodePath(".:rect_position:y") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "points": PoolRealArray( 260, -0.25, 0, 0.25, 0 ), "times": PoolRealArray( 0 ) } [node name="ScoreParticle" type="TextureRect"] margin_left = 508.0 margin_top = 260.0 margin_right = 572.0 margin_bottom = 324.0 texture = ExtResource( 2 ) script = ExtResource( 1 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/Animate = SubResource( 7 ) anims/RESET = SubResource( 8 ) [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource( 3 ) volume_db = -5.0