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-rw-r--r--CMakeLists.txt15
1 files changed, 5 insertions, 10 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 2933807..58f137f 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -32,9 +32,9 @@ target_link_libraries(${PROJECT_NAME} PRIVATE raylib)
# Checks if OSX and links appropriate frameworks (Only required on MacOS)
if (APPLE)
- target_link_libraries(${PROJECT_NAME} PRIVATE "-framework IOKit")
- target_link_libraries(${PROJECT_NAME} PRIVATE "-framework Cocoa")
- target_link_libraries(${PROJECT_NAME} PRIVATE "-framework OpenGL")
+ target_link_libraries(${PROJECT_NAME} PRIVATE "-framework IOKit")
+ target_link_libraries(${PROJECT_NAME} PRIVATE "-framework Cocoa")
+ target_link_libraries(${PROJECT_NAME} PRIVATE "-framework OpenGL")
endif()
# Web Configurations
@@ -44,15 +44,10 @@ if (${PLATFORM} STREQUAL "Web")
endif()
if (EMSCRIPTEN)
- set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY -s GL_ENABLE_GET_PROC_ADDRESS=1")
- set(CMAKE_EXECUTABLE_SUFFIX ".html") # This line is used to set your executable to build with the emscripten html template so that you can directly open it.
+ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s GL_ENABLE_GET_PROC_ADDRESS=1")
+ set(CMAKE_EXECUTABLE_SUFFIX ".html") # This line is used to set your executable to build with the emscripten html template so that you can directly open it.
endif ()
# Setting ASSETS_PATH
target_compile_definitions(${PROJECT_NAME} PUBLIC ASSETS_PATH="./assets/")
target_compile_definitions(${PROJECT_NAME} PUBLIC SCRIPTS_PATH="./scripts/")
-
-# add_custom_command(
-# TARGET ${CMAKE_PROJECT_NAME} POST_BUILD
-# COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE_DIR:${CMAKE_PROJECT_NAME}>/${CMAKE_PROJECT_NAME} ${CMAKE_SOURCE_DIR}/${CMAKE_PROJECT_NAME}
-# )