diff options
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 91ef6c9..6504d85 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -9,6 +9,7 @@ set(BUILD_GAMES OFF CACHE BOOL "" FORCE) # or games add_subdirectory(libs/raylib) -add_executable(${CMAKE_PROJECT_NAME} src/main.c) -target_link_libraries(${CMAKE_PROJECT_NAME} PRIVATE raylib) -target_compile_definitions(${CMAKE_PROJECT_NAME} PUBLIC ASSET_PATH="${CMAKE_CURRENT_SOURCE_DIR}/assets/") +add_executable(raylib_template src/main.c) +target_link_libraries(raylib_template PRIVATE raylib) +target_compile_definitions(raylib_template PUBLIC ASSETS_PATH="${CMAKE_CURRENT_SOURCE_DIR}/assets/") # Set the asset path macro to the absolute path on the dev machine +#target_compile_definitions(raylib_template PUBLIC ASSETS_PATH="relative-path-to-assets-in-the-game-package") # Set the asset path macro in release more |