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diff --git a/libs/raylib/CONTRIBUTING.md b/libs/raylib/CONTRIBUTING.md deleted file mode 100644 index 644a89b..0000000 --- a/libs/raylib/CONTRIBUTING.md +++ /dev/null @@ -1,76 +0,0 @@ -## Contributing to raylib - -Hello contributors! Welcome to raylib! - -Do you enjoy raylib and want to contribute? Nice! You can help with the following points: - -- `C programming` - Can you write/review/test/improve the code? -- `Documentation/Tutorials/Example` - Can you write some tutorial/example? -- `Porting to other platforms` - Can you port/adapt/compile raylib on other systems? -- `Web Development` - Can you help [with the website](https://github.com/raysan5/raylib.com)? -- `Testing` - Can you find some bugs in raylib? - -This document contains a set of guidelines to contribute to the project. These are mostly guidelines, not rules. -Use your best judgement, and feel free to propose changes to this document in a pull request. - -### raylib philosophy - - - raylib is a tool to **ENJOY** videogames programming, every function in raylib is designed as a mini-tutorial on itself. - - raylib is **SIMPLE** and **EASY-TO-USE**, I tried to keep it compact with a small set of functions, if a function is too complex, better not including it. - - raylib is open source and free; educators and institutions can use this tool to **TEACH** videogames programming completely for free. - - raylib is collaborative; contribution of tutorials / code examples / bug fixes / code comments are highly appreciated. - - raylib's license (and its external libs respective licenses) allow using raylib on commercial projects. - -### Some interesting reads to start with - - - [raylib history](HISTORY.md) - - [raylib architecture](https://github.com/raysan5/raylib/wiki/raylib-architecture) - - [raylib license](LICENSE) - - [raylib roadmap](ROADMAP.md) - -[raylib Wiki](https://github.com/raysan5/raylib/wiki) contains some information about the library and is open to anyone for edit. -Feel free to review it if required, just take care not to break something. - -### raylib C coding conventions - -Despite being written in C, raylib does not follow the standard Hungarian notation for C, -it [follows Pascal-case/camel-case notation](https://github.com/raysan5/raylib/wiki/raylib-coding-conventions), -more common on C# language. All code formatting decisions have been carefully taken -to make it easier for students/users to read, write and understand code. - -Source code is extensively commented for that purpose, raylib primary learning method is: - - > `Learn by reading code and examples` - -For detailed information on building raylib and examples, please check [raylib Wiki](https://github.com/raysan5/raylib/wiki). - -### Opening new Issues - -To open new issue for raylib (bug, enhancement, discussion...), just try to follow these rules: - - - Make sure the issue has not already been reported before by searching on GitHub under Issues. - - If you're unable to find an open issue addressing the problem, open a new one. Be sure to include a - title and clear description, as much relevant information as possible, and a code sample demonstrating the unexpected behavior. - - If applies, attach some screenshot of the issue and a .zip file with the code sample and required resources. - - On issue description, add a brackets tag about the raylib module that relates to this issue. - If don't know which module, just report the issue, I will review it. - - You can check other issues to see how is being done! - -### Sending a Pull-Request - - - Make sure the PR description clearly describes the problem and solution. Include the relevant issue number if applicable. - - Don't send big pull requests (lots of changelists), they are difficult to review. It's better to send small pull requests, one at a time. - - Verify that changes don't break the build (at least on Windows platform). As many platforms where you can test it, the better, but don't worry - if you cannot test all the platforms. - -### Contact information - -If you have any doubt, don't hesitate to [contact me](mailto:ray@raylib.com)!. -You can write me a direct mail but you can also contact me on the following networks: - - - [raylib Discord](https://discord.gg/raylib) - A direct communication channel for project discussions. - - [raylib twitter](https://twitter.com/raysan5) - My personal twitter account, I usually post about raylib, you can send me PMs. - - [raylib reddit](https://www.reddit.com/r/raylib/) - A good place for discussions or to ask for help. - - [raylib web](http://www.raylib.com/) - On top-right corner there is a bunch of networks where you can find me. - -Thank you very much for your time! :) |