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-rw-r--r--libs/raylib/src/CMakeLists.txt359
1 files changed, 96 insertions, 263 deletions
diff --git a/libs/raylib/src/CMakeLists.txt b/libs/raylib/src/CMakeLists.txt
index 2cee1b6..d1d8065 100644
--- a/libs/raylib/src/CMakeLists.txt
+++ b/libs/raylib/src/CMakeLists.txt
@@ -1,289 +1,122 @@
# Setup the project and settings
project(raylib C)
-include(GNUInstallDirs)
-list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../cmake")
-
-set(PROJECT_VERSION 3.0.0)
-set(API_VERSION 301)
-
-include("CMakeOptions.txt")
-include(BuildType)
-configure_file(config.h.in ${CMAKE_BINARY_DIR}/cmake/config.h)
-include_directories(${CMAKE_BINARY_DIR} .)
-
-# Get the sources together
-file(GLOB raylib_sources *.c)
-list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/rglfw.c)
-
-if(USE_EXTERNAL_GLFW STREQUAL "ON")
- find_package(glfw3 3.2.1 REQUIRED)
-elseif(USE_EXTERNAL_GLFW STREQUAL "IF_POSSIBLE")
- find_package(glfw3 3.2.1 QUIET)
-endif()
-if (glfw3_FOUND)
- set(LIBS_PRIVATE ${LIBS_PRIVATE} glfw)
-endif()
-
-# Explicitly check against "ON", because USE_EXTERNAL_GLFW is a tristate option
-if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MATCHES "Desktop")
- MESSAGE(STATUS "Using raylib's GLFW")
- set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
- set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
- set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
- set(GLFW_INSTALL OFF CACHE BOOL "" FORCE)
- set(BUILD_SHARED_LIBS OFF CACHE BOOL " " FORCE)
- set(GLFW_USE_WAYLAND ${USE_WAYLAND} CACHE BOOL "" FORCE)
-
- add_subdirectory(external/glfw)
-
- list(APPEND raylib_sources $<TARGET_OBJECTS:glfw_objlib>)
- include_directories(BEFORE SYSTEM external/glfw/include)
-else()
- MESSAGE(STATUS "Using external GLFW")
- set(GLFW_PKG_DEPS glfw3)
-endif()
-
-add_definitions("-DRAYLIB_CMAKE=1")
+set(PROJECT_VERSION 3.5.0)
+set(API_VERSION 351)
-if(USE_AUDIO)
- MESSAGE(STATUS "Audio Backend: miniaudio")
- set(sources ${raylib_sources})
-else()
- MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)")
- set(RAYLIB_MODULE_AUDIO 0)
- list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/raudio.c)
- set(sources ${raylib_sources})
-endif()
-
-### Config options ###
-# Translate the config options to what raylib wants
-if(${PLATFORM} MATCHES "Desktop")
- set(PLATFORM_CPP "PLATFORM_DESKTOP")
-
- if(APPLE)
- # Need to force OpenGL 3.3 on OS X
- # See: https://github.com/raysan5/raylib/issues/341
- set(GRAPHICS "GRAPHICS_API_OPENGL_33")
- find_library(OPENGL_LIBRARY OpenGL)
- set(LIBS_PRIVATE ${OPENGL_LIBRARY})
- link_libraries("${LIBS_PRIVATE}")
- if (NOT CMAKE_SYSTEM STRLESS "Darwin-18.0.0")
- add_definitions(-DGL_SILENCE_DEPRECATION)
- MESSAGE(AUTHOR_WARNING "OpenGL is deprecated starting with macOS 10.14 (Mojave)!")
- endif()
- elseif(WIN32)
- add_definitions(-D_CRT_SECURE_NO_WARNINGS)
- set(LIBS_PRIVATE ${LIBS_PRIVATE} winmm)
- else()
- find_library(pthread NAMES pthread)
- find_package(OpenGL QUIET)
- if ("${OPENGL_LIBRARIES}" STREQUAL "")
- set(OPENGL_LIBRARIES "GL")
- endif()
-
- if ("${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD")
- find_library(OSS_LIBRARY ossaudio)
+include(GNUInstallDirs)
+include(JoinPaths)
+
+# Sets build type if not set by now
+if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
+ if(RAYLIB_IS_MAIN)
+ set(default_build_type Debug)
+ else()
+ message(WARNING "Default build type is not set (CMAKE_BUILD_TYPE)")
endif()
- set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
- endif()
-
-elseif(${PLATFORM} MATCHES "Web")
- set(PLATFORM_CPP "PLATFORM_WEB")
- set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
-
- set(CMAKE_C_FLAGS "-s USE_GLFW=3 -s ASSERTIONS=1 --profiling")
-
- # Change the name of the output library
-
-elseif(${PLATFORM} MATCHES "Android")
- set(PLATFORM_CPP "PLATFORM_ANDROID")
- set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
- include(AddIfFlagCompiles)
- add_if_flag_compiles(-ffunction-sections CMAKE_C_FLAGS)
- add_if_flag_compiles(-funwind-tables CMAKE_C_FLAGS)
- add_if_flag_compiles(-fstack-protector-strong CMAKE_C_FLAGS)
- set(CMAKE_POSITION_INDEPENDENT_CODE ON)
- add_if_flag_compiles(-Wa,--noexecstack CMAKE_C_FLAGS)
- add_if_flag_compiles(-no-canonical-prefixes CMAKE_C_FLAGS)
- add_definitions(-DANDROID -D__ANDROID_API__=21)
- include_directories(external/android/native_app_glue)
- set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -uANativeActivity_onCreate")
-
- find_library(OPENGL_LIBRARY OpenGL)
- set(LIBS_PRIVATE m log android EGL GLESv2 OpenSLES atomic c)
-
-elseif(${PLATFORM} MATCHES "Raspberry Pi")
- set(PLATFORM_CPP "PLATFORM_RPI")
- set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
-
-endif()
-
-if (${OPENGL_VERSION})
- set(${SUGGESTED_GRAPHICS} "${GRAPHICS}")
- if (${OPENGL_VERSION} MATCHES "3.3")
- set(GRAPHICS "GRAPHICS_API_OPENGL_33")
- elseif (${OPENGL_VERSION} MATCHES "2.1")
- set(GRAPHICS "GRAPHICS_API_OPENGL_21")
- elseif (${OPENGL_VERSION} MATCHES "1.1")
- set(GRAPHICS "GRAPHICS_API_OPENGL_11")
- elseif (${OPENGL_VERSION} MATCHES "ES 2.0")
- set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
- endif()
- if ("${SUGGESTED_GRAPHICS}" AND NOT "${SUGGESTED_GRAPHICS}" STREQUAL "${GRAPHICS}")
- message(WARNING "You are overriding the suggested GRAPHICS=${SUGGESTED_GRAPHICS} with ${GRAPHICS}! This may fail")
- endif()
-endif()
-
-if(NOT GRAPHICS)
- set(GRAPHICS "GRAPHICS_API_OPENGL_33")
+ message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
+
+ set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE STRING "Choose the type of build." FORCE)
+ set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
-include_directories(${OPENGL_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR})
-set(LIBS_PRIVATE ${LIBS_PRIVATE} ${OPENAL_LIBRARY})
-include(LibraryPathToLinkerFlags)
-library_path_to_linker_flags(__PKG_CONFIG_LIBS_PRIVATE "${LIBS_PRIVATE}")
-
-if(STATIC)
- MESSAGE(STATUS "Building raylib static library")
- if(${PLATFORM} MATCHES "Web")
- set(CMAKE_STATIC_LIBRARY_SUFFIX ".bc")
- endif()
-
- add_library(raylib_static STATIC ${sources})
-
- target_compile_definitions(raylib_static
- PUBLIC ${PLATFORM_CPP}
- PUBLIC ${GRAPHICS}
- )
-
- set(PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE} ${GLFW_PKG_LIBS})
- string (REPLACE ";" " " PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE}")
- if (${PLATFORM} MATCHES "Desktop")
- target_link_libraries(raylib_static glfw ${GLFW_LIBRARIES} ${LIBS_PRIVATE})
- endif()
-
- if (WITH_PIC)
- set_property(TARGET raylib_static PROPERTY POSITION_INDEPENDENT_CODE ON)
- endif()
- set_target_properties(raylib_static PROPERTIES PUBLIC_HEADER "raylib.h")
- if(NOT WIN32) # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows
- set_target_properties(raylib_static PROPERTIES OUTPUT_NAME raylib)
- endif()
- install(
- TARGETS raylib_static
- ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
- PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
- )
-set_target_properties(raylib_static PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}")
-
- add_test("pkg-config--static" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh --static)
-endif(STATIC)
-
-
-if(SHARED)
- MESSAGE(STATUS "Building raylib shared library")
- add_library(raylib SHARED ${sources})
-
- target_compile_definitions(raylib
- PUBLIC ${PLATFORM_CPP}
- PUBLIC ${GRAPHICS}
- )
+# Used as public API to be included into other projects
+set(raylib_public_headers
+ raylib.h
+ rlgl.h
+ physac.h
+ raymath.h
+ raudio.h
+ )
- if(MSVC)
- target_compile_definitions(raylib
- PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED>
- INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED>
+# Sources to be compiled
+set(raylib_sources
+ core.c
+ models.c
+ shapes.c
+ text.c
+ textures.c
+ utils.c
)
- endif()
- set(PKG_CONFIG_LIBS_EXTRA "")
+# <root>/cmake/GlfwImport.cmake handles the details around the inclusion of glfw
+include(GlfwImport)
- set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON)
- set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}")
- set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
- set(CMAKE_MACOSX_RPATH ON)
- target_link_libraries(raylib ${LIBS_PRIVATE})
- if (${PLATFORM} MATCHES "Desktop")
- target_link_libraries(raylib glfw)
- endif()
- if (UNIX AND ${FILESYSTEM_LACKS_SYMLINKS})
- MESSAGE(WARNING "Can't version UNIX shared library on file system without symlink support")
- else()
- set_target_properties(raylib PROPERTIES
- VERSION ${PROJECT_VERSION}
- SOVERSION ${API_VERSION}
- )
- endif()
- set_target_properties(raylib PROPERTIES
- PUBLIC_HEADER "raylib.h"
- )
+if (USE_AUDIO)
+ MESSAGE(STATUS "Audio Backend: miniaudio")
+ list(APPEND raylib_sources raudio.c)
+else ()
+ MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)")
+endif ()
- if (WIN32)
- install(
- TARGETS raylib
- ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
- LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
- RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
- PUBLIC_HEADER DESTINATION "include"
- )
- else()
- install(
- TARGETS raylib
- LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
- PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
- )
- endif()
- set_target_properties(raylib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}")
+# Sets additional platform options and link libraries for each platform
+# also selects the proper graphics API and version for that platform
+# Produces a variable LIBS_PRIVATE that will be used later
+include(LibraryConfigurations)
- add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh)
-else(SHARED)
- add_library(raylib ALIAS raylib_static)
-endif(SHARED)
+add_library(raylib ${raylib_sources} ${raylib_public_headers})
-if (NOT DEFINED PKG_CONFIG_LIBS_EXTRA)
- set(PKG_CONFIG_LIBS_EXTRA "${PKG_CONFIG_LIBS_PRIVATE}")
+if (NOT BUILD_SHARED_LIBS)
+ MESSAGE(STATUS "Building raylib static library")
+ add_library(raylib_static ALIAS raylib)
+else()
+ MESSAGE(STATUS "Building raylib shared library")
+ if (MSVC)
+ target_compile_definitions(raylib
+ PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED>
+ INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED>
+ )
+ endif ()
endif()
-configure_file(../raylib.pc.in raylib.pc @ONLY)
-install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
-configure_file(../cmake/raylib-config-version.cmake raylib-config-version.cmake @ONLY)
-install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib-config-version.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
-install(FILES ${PROJECT_SOURCE_DIR}/../cmake/raylib-config.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
-
-# populates raylib_{FOUND, INCLUDE_DIRS, LIBRARIES, LDFLAGS, DEFINITIONS}
-include(PopulateConfigVariablesLocally)
-populate_config_variables_locally(raylib)
-# Copy the header files to the build directory
-file(COPY "raylib.h" DESTINATION ".")
-file(COPY "rlgl.h" DESTINATION ".")
-file(COPY "physac.h" DESTINATION ".")
-file(COPY "raymath.h" DESTINATION ".")
-file(COPY "raudio.h" DESTINATION ".")
+set_target_properties(raylib PROPERTIES
+ PUBLIC_HEADER "${raylib_public_headers}"
+ VERSION ${PROJECT_VERSION}
+ SOVERSION ${API_VERSION}
+ )
+
+if (WITH_PIC OR BUILD_SHARED_LIBS)
+ set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON)
+endif ()
+
+target_link_libraries(raylib "${LIBS_PRIVATE}")
+
+# Sets some compile time definitions for the pre-processor
+# If CUSTOMIZE_BUILD option is on you will not use config.h by default
+# and you will be able to select more build options
+include(CompileDefinitions)
+
+# Registering include directories
+target_include_directories(raylib
+ PUBLIC
+ $<INSTALL_INTERFACE:include>
+ $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
+ PRIVATE
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ ${OPENGL_INCLUDE_DIR}
+ ${OPENAL_INCLUDE_DIR}
+ )
+
+# Copy the header files to the build directory for convenience
+file(COPY ${raylib_public_headers} DESTINATION "include")
+
+# Includes information on how the library will be installed on the system
+# when cmake --install is run
+include(InstallConfigurations)
# Print the flags for the user
if (DEFINED CMAKE_BUILD_TYPE)
- message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}")
-else()
- message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}")
-endif()
+ message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}")
+else ()
+ message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}")
+endif ()
+
message(STATUS "Compiling with the flags:")
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
message(STATUS " GRAPHICS=" ${GRAPHICS})
-# Packaging
-SET(CPACK_PACKAGE_NAME "raylib")
-SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Simple and easy-to-use library to enjoy videogames programming")
-SET(CPACK_PACKAGE_VERSION "${PROJECT_VERSION}")
-SET(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}")
-SET(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
-SET(CPACK_PACKAGE_VERSION_PATCH "${PROJECT_VERSION_PATCH}")
-SET(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/../README.md")
-SET(CPACK_RESOURCE_FILE_WELCOME "${PROJECT_SOURCE_DIR}/../README.md")
-SET(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/../LICENSE")
-SET(CPACK_PACKAGE_FILE_NAME "raylib-${PROJECT_VERSION}$ENV{RAYLIB_PACKAGE_SUFFIX}")
-SET(CPACK_GENERATOR "ZIP;TGZ") # Remove this, if you want the NSIS installer on Windows
-include(CPack)
+# Options if you want to create an installer using CPack
+include(PackConfigurations)
enable_testing()