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Diffstat (limited to 'libs/raylib/src/config.h')
-rw-r--r-- | libs/raylib/src/config.h | 213 |
1 files changed, 0 insertions, 213 deletions
diff --git a/libs/raylib/src/config.h b/libs/raylib/src/config.h deleted file mode 100644 index 99cb1d4..0000000 --- a/libs/raylib/src/config.h +++ /dev/null @@ -1,213 +0,0 @@ -/********************************************************************************************** -* -* raylib configuration flags -* -* This file defines all the configuration flags for the different raylib modules -* -* LICENSE: zlib/libpng -* -* Copyright (c) 2018-2021 Ahmad Fatoum & Ramon Santamaria (@raysan5) -* -* This software is provided "as-is", without any express or implied warranty. In no event -* will the authors be held liable for any damages arising from the use of this software. -* -* Permission is granted to anyone to use this software for any purpose, including commercial -* applications, and to alter it and redistribute it freely, subject to the following restrictions: -* -* 1. The origin of this software must not be misrepresented; you must not claim that you -* wrote the original software. If you use this software in a product, an acknowledgment -* in the product documentation would be appreciated but is not required. -* -* 2. Altered source versions must be plainly marked as such, and must not be misrepresented -* as being the original software. -* -* 3. This notice may not be removed or altered from any source distribution. -* -**********************************************************************************************/ - -#define RAYLIB_VERSION "3.7" - -//------------------------------------------------------------------------------------ -// Module: core - Configuration Flags -//------------------------------------------------------------------------------------ -// Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital -#define SUPPORT_CAMERA_SYSTEM 1 -// Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag -#define SUPPORT_GESTURES_SYSTEM 1 -// Mouse gestures are directly mapped like touches and processed by gestures system -#define SUPPORT_MOUSE_GESTURES 1 -// Reconfigure standard input to receive key inputs, works with SSH connection. -#define SUPPORT_SSH_KEYBOARD_RPI 1 -// Draw a mouse pointer on screen -#define SUPPORT_MOUSE_CURSOR_NATIVE 1 -// Setting a higher resolution can improve the accuracy of time-out intervals in wait functions. -// However, it can also reduce overall system performance, because the thread scheduler switches tasks more often. -#define SUPPORT_WINMM_HIGHRES_TIMER 1 -// Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used -//#define SUPPORT_BUSY_WAIT_LOOP 1 -// Use a half-busy wait loop, in this case frame sleeps for some time and runs a busy-wait-loop at the end -#define SUPPORT_HALFBUSY_WAIT_LOOP -// Wait for events passively (sleeping while no events) instead of polling them actively every frame -//#define SUPPORT_EVENTS_WAITING 1 -// Allow automatic screen capture of current screen pressing F12, defined in KeyCallback() -#define SUPPORT_SCREEN_CAPTURE 1 -// Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback() -#define SUPPORT_GIF_RECORDING 1 -// Support CompressData() and DecompressData() functions -#define SUPPORT_COMPRESSION_API 1 -// Support saving binary data automatically to a generated storage.data file. This file is managed internally. -#define SUPPORT_DATA_STORAGE 1 - -// core: Configuration values -//------------------------------------------------------------------------------------ -#if defined(__linux__) - #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value) -#else - #define MAX_FILEPATH_LENGTH 512 // Maximum length supported for filepaths -#endif - -#define MAX_GAMEPADS 4 // Max number of gamepads supported -#define MAX_GAMEPAD_AXIS 8 // Max number of axis supported (per gamepad) -#define MAX_GAMEPAD_BUTTONS 32 // Max bumber of buttons supported (per gamepad) -#define MAX_TOUCH_POINTS 10 // Maximum number of touch points supported -#define MAX_KEY_PRESSED_QUEUE 16 // Max number of characters in the key input queue - -#define STORAGE_DATA_FILE "storage.data" // Automatic storage filename - -#define MAX_DECOMPRESSION_SIZE 64 // Max size allocated for decompression in MB - - -//------------------------------------------------------------------------------------ -// Module: rlgl - Configuration values -//------------------------------------------------------------------------------------ -// Show OpenGL extensions and capabilities detailed logs on init -//#define SUPPORT_GL_DETAILS_INFO 1 - -#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33) - #define DEFAULT_BATCH_BUFFER_ELEMENTS 8192 // Default internal render batch limits -#elif defined(GRAPHICS_API_OPENGL_ES2) - #define DEFAULT_BATCH_BUFFER_ELEMENTS 2048 // Default internal render batch limits -#endif - -#define DEFAULT_BATCH_BUFFERS 1 // Default number of batch buffers (multi-buffering) -#define DEFAULT_BATCH_DRAWCALLS 256 // Default number of batch draw calls (by state changes: mode, texture) - -#define MAX_MATRIX_STACK_SIZE 32 // Maximum size of internal Matrix stack -#define MAX_MESH_VERTEX_BUFFERS 7 // Maximum vertex buffers (VBO) per mesh -#define MAX_SHADER_LOCATIONS 32 // Maximum number of shader locations supported -#define MAX_MATERIAL_MAPS 12 // Maximum number of shader maps supported - -#define RL_CULL_DISTANCE_NEAR 0.01 // Default projection matrix near cull distance -#define RL_CULL_DISTANCE_FAR 1000.0 // Default projection matrix far cull distance - -// Default shader vertex attribute names to set location points -#define DEFAULT_SHADER_ATTRIB_NAME_POSITION "vertexPosition" // Binded by default to shader location: 0 -#define DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD "vertexTexCoord" // Binded by default to shader location: 1 -#define DEFAULT_SHADER_ATTRIB_NAME_NORMAL "vertexNormal" // Binded by default to shader location: 2 -#define DEFAULT_SHADER_ATTRIB_NAME_COLOR "vertexColor" // Binded by default to shader location: 3 -#define DEFAULT_SHADER_ATTRIB_NAME_TANGENT "vertexTangent" // Binded by default to shader location: 4 -#define DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2 "vertexTexCoord2" // Binded by default to shader location: 5 - - -//------------------------------------------------------------------------------------ -// Module: shapes - Configuration Flags -//------------------------------------------------------------------------------------ -// Use QUADS instead of TRIANGLES for drawing when possible -// Some lines-based shapes could still use lines -#define SUPPORT_QUADS_DRAW_MODE 1 - - -//------------------------------------------------------------------------------------ -// Module: textures - Configuration Flags -//------------------------------------------------------------------------------------ -// Selecte desired fileformats to be supported for image data loading -#define SUPPORT_FILEFORMAT_PNG 1 -//#define SUPPORT_FILEFORMAT_BMP 1 -//#define SUPPORT_FILEFORMAT_TGA 1 -//#define SUPPORT_FILEFORMAT_JPG 1 -#define SUPPORT_FILEFORMAT_GIF 1 -//#define SUPPORT_FILEFORMAT_PSD 1 -#define SUPPORT_FILEFORMAT_DDS 1 -#define SUPPORT_FILEFORMAT_HDR 1 -//#define SUPPORT_FILEFORMAT_KTX 1 -//#define SUPPORT_FILEFORMAT_ASTC 1 -//#define SUPPORT_FILEFORMAT_PKM 1 -//#define SUPPORT_FILEFORMAT_PVR 1 - -// Support image export functionality (.png, .bmp, .tga, .jpg) -#define SUPPORT_IMAGE_EXPORT 1 -// Support procedural image generation functionality (gradient, spot, perlin-noise, cellular) -#define SUPPORT_IMAGE_GENERATION 1 -// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... -// If not defined, still some functions are supported: ImageFormat(), ImageCrop(), ImageToPOT() -#define SUPPORT_IMAGE_MANIPULATION 1 - - -//------------------------------------------------------------------------------------ -// Module: text - Configuration Flags -//------------------------------------------------------------------------------------ -// Default font is loaded on window initialization to be available for the user to render simple text -// NOTE: If enabled, uses external module functions to load default raylib font -#define SUPPORT_DEFAULT_FONT 1 -// Selected desired font fileformats to be supported for loading -#define SUPPORT_FILEFORMAT_FNT 1 -#define SUPPORT_FILEFORMAT_TTF 1 - -// Support text management functions -// If not defined, still some functions are supported: TextLength(), TextFormat() -#define SUPPORT_TEXT_MANIPULATION 1 - -// text: Configuration values -//------------------------------------------------------------------------------------ -#define MAX_TEXT_BUFFER_LENGTH 1024 // Size of internal static buffers used on some functions: - // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal(), TextSplit() -#define MAX_TEXT_UNICODE_CHARS 512 // Maximum number of unicode codepoints: GetCodepoints() -#define MAX_TEXTSPLIT_COUNT 128 // Maximum number of substrings to split: TextSplit() - - -//------------------------------------------------------------------------------------ -// Module: models - Configuration Flags -//------------------------------------------------------------------------------------ -// Selected desired model fileformats to be supported for loading -#define SUPPORT_FILEFORMAT_OBJ 1 -#define SUPPORT_FILEFORMAT_MTL 1 -#define SUPPORT_FILEFORMAT_IQM 1 -#define SUPPORT_FILEFORMAT_GLTF 1 -// Support procedural mesh generation functions, uses external par_shapes.h library -// NOTE: Some generated meshes DO NOT include generated texture coordinates -#define SUPPORT_MESH_GENERATION 1 - - -//------------------------------------------------------------------------------------ -// Module: audio - Configuration Flags -//------------------------------------------------------------------------------------ -// Desired audio fileformats to be supported for loading -#define SUPPORT_FILEFORMAT_WAV 1 -#define SUPPORT_FILEFORMAT_OGG 1 -#define SUPPORT_FILEFORMAT_XM 1 -#define SUPPORT_FILEFORMAT_MOD 1 -#define SUPPORT_FILEFORMAT_MP3 1 -//#define SUPPORT_FILEFORMAT_FLAC 1 - -// audio: Configuration values -//------------------------------------------------------------------------------------ -#define AUDIO_DEVICE_FORMAT ma_format_f32 // Device output format (miniaudio: float-32bit) -#define AUDIO_DEVICE_CHANNELS 2 // Device output channels: stereo -#define AUDIO_DEVICE_SAMPLE_RATE 0 // Device sample rate (device default) - -#define MAX_AUDIO_BUFFER_POOL_CHANNELS 16 // Maximum number of audio pool channels - -//------------------------------------------------------------------------------------ -// Module: utils - Configuration Flags -//------------------------------------------------------------------------------------ -// Standard file io library (stdio.h) included -#define SUPPORT_STANDARD_FILEIO -// Show TRACELOG() output messages -// NOTE: By default LOG_DEBUG traces not shown -#define SUPPORT_TRACELOG 1 -//#define SUPPORT_TRACELOG_DEBUG 1 - -// utils: Configuration values -//------------------------------------------------------------------------------------ -#define MAX_TRACELOG_MSG_LENGTH 128 // Max length of one trace-log message -#define MAX_UWP_MESSAGES 512 // Max UWP messages to process |