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-rw-r--r--sources/texture.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/sources/texture.h b/sources/texture.h
deleted file mode 100644
index f7bd3c3..0000000
--- a/sources/texture.h
+++ /dev/null
@@ -1,48 +0,0 @@
-#include "raylib.h"
-#include <libguile.h>
-#include <stdio.h>
-
-struct texture_2d {
- Texture2D texture;
-};
-
-static SCM texture_2d_type;
-
-static void finalize_texture_2d(SCM texture_2d_scm) {
- struct texture_2d *texture_2d;
- texture_2d = scm_foreign_object_ref(texture_2d_scm, 0);
- UnloadTexture(texture_2d->texture);
-}
-
-static void init_texture_2d_type (void) {
- SCM name, slots;
- scm_t_struct_finalize finalizer;
-
- name = scm_from_utf8_symbol("texture_2d");
- slots = scm_list_1(scm_from_utf8_symbol("data"));
- finalizer = finalize_texture_2d;
-
- texture_2d_type = scm_make_foreign_object_type(name, slots, finalizer);
-}
-
-static SCM rl_load_texture(SCM file_name_scm) {
- scm_t_string_failed_conversion_handler handler;
- char* file_name = scm_to_stringn(file_name_scm, NULL, NULL, handler);
-
- struct texture_2d *new_texture_2d;
-
- // Tested different mallocs, didn't work
- /* new_texture_2d = (struct texture_2d *) scm_malloc(sizeof (struct texture_2d)); */
- new_texture_2d = (struct texture_2d *) scm_gc_malloc(sizeof (struct texture_2d), "texture_2d");
-
- new_texture_2d->texture = LoadTexture(file_name);
-
- return scm_make_foreign_object_1(texture_2d_type, new_texture_2d);
-}
-
-static void rl_texture_define_methods() {
- init_texture_2d_type();
-
- scm_c_define_gsubr ("rl-load-texture", 1, 0, 0, rl_load_texture);
-}
-