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-rw-r--r--src/main.c22
1 files changed, 4 insertions, 18 deletions
diff --git a/src/main.c b/src/main.c
index b8065bd..aeaa9df 100644
--- a/src/main.c
+++ b/src/main.c
@@ -5,24 +5,13 @@
int main(void)
{
- // Initialization
- //--------------------------------------------------------------------------------------
InitWindow(SCREEN_WIDTH, SCREEN_HEIGHT, "Window title");
+ SetTargetFPS(60);
- Texture2D texture = LoadTexture(ASSET_PATH"test.png");
+ Texture2D texture = LoadTexture(ASSETS_PATH"test.png");
- SetTargetFPS(60); // Set our game to run at 60 frames-per-second
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
+ while (!WindowShouldClose())
{
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
@@ -36,12 +25,9 @@ int main(void)
DrawText(text, SCREEN_WIDTH / 2 - text_size.x / 2, texture_y + texture.height + text_size.y + 10, 20, BLACK);
EndDrawing();
- //----------------------------------------------------------------------------------
}
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
+ CloseWindow();
return 0;
}