From 4c1018236ce979ddb713440dac2038dfe28c0f79 Mon Sep 17 00:00:00 2001
From: Luca Sas <sas.luca.alex@gmail.com>
Date: Mon, 14 Sep 2020 10:58:58 +0100
Subject: Update CMakeLists.txt

---
 CMakeLists.txt | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 6eba3bf..91ef6c9 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -9,5 +9,6 @@ set(BUILD_GAMES    OFF CACHE BOOL "" FORCE) # or games
 
 add_subdirectory(libs/raylib)
 
-add_executable(raylib_template src/main.c)
-target_link_libraries(raylib_template PRIVATE raylib)
\ No newline at end of file
+add_executable(${CMAKE_PROJECT_NAME} src/main.c)
+target_link_libraries(${CMAKE_PROJECT_NAME} PRIVATE raylib)
+target_compile_definitions(${CMAKE_PROJECT_NAME} PUBLIC ASSET_PATH="${CMAKE_CURRENT_SOURCE_DIR}/assets/")
-- 
cgit v1.2.3


From 2b57b3d884dd42e5faeb8399972ef5e9dc75a840 Mon Sep 17 00:00:00 2001
From: Luca Sas <sas.luca.alex@gmail.com>
Date: Mon, 14 Sep 2020 11:25:35 +0100
Subject: Update main.c

---
 src/main.c | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/src/main.c b/src/main.c
index 4fcb802..b8065bd 100644
--- a/src/main.c
+++ b/src/main.c
@@ -3,9 +3,6 @@
 #define SCREEN_WIDTH (800)
 #define SCREEN_HEIGHT (450)
 
-// Change this depending on the path of your executable relative to the assets folder
-#define ASSET_PATH "assets/"
-
 int main(void)
 {
     // Initialization
@@ -47,4 +44,4 @@ int main(void)
     CloseWindow();        // Close window and OpenGL context
 
     return 0;
-}
\ No newline at end of file
+}
-- 
cgit v1.2.3