From 3a1d97f556bc4c5384799ac121640984b590c05c Mon Sep 17 00:00:00 2001 From: Thomas Date: Sun, 15 Aug 2021 10:03:09 +0200 Subject: Updated to raylib 3.7 --- libs/raylib/src/config.h | 133 +++++++++++++++++++++++++++++++++++------------ 1 file changed, 99 insertions(+), 34 deletions(-) (limited to 'libs/raylib/src/config.h') diff --git a/libs/raylib/src/config.h b/libs/raylib/src/config.h index ebaa8a6..99cb1d4 100644 --- a/libs/raylib/src/config.h +++ b/libs/raylib/src/config.h @@ -6,7 +6,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2018-2020 Ahmad Fatoum & Ramon Santamaria (@raysan5) +* Copyright (c) 2018-2021 Ahmad Fatoum & Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -25,13 +25,7 @@ * **********************************************************************************************/ -#define RAYLIB_VERSION "3.0" - -// Edit to control what features Makefile'd raylib is compiled with -#if defined(RAYLIB_CMAKE) - // Edit CMakeOptions.txt for CMake instead - #include "cmake/config.h" -#else +#define RAYLIB_VERSION "3.7" //------------------------------------------------------------------------------------ // Module: core - Configuration Flags @@ -44,8 +38,11 @@ #define SUPPORT_MOUSE_GESTURES 1 // Reconfigure standard input to receive key inputs, works with SSH connection. #define SUPPORT_SSH_KEYBOARD_RPI 1 -// Draw a mouse reference on screen (square cursor box) -#define SUPPORT_MOUSE_CURSOR_RPI 1 +// Draw a mouse pointer on screen +#define SUPPORT_MOUSE_CURSOR_NATIVE 1 +// Setting a higher resolution can improve the accuracy of time-out intervals in wait functions. +// However, it can also reduce overall system performance, because the thread scheduler switches tasks more often. +#define SUPPORT_WINMM_HIGHRES_TIMER 1 // Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used //#define SUPPORT_BUSY_WAIT_LOOP 1 // Use a half-busy wait loop, in this case frame sleeps for some time and runs a busy-wait-loop at the end @@ -55,54 +52,96 @@ // Allow automatic screen capture of current screen pressing F12, defined in KeyCallback() #define SUPPORT_SCREEN_CAPTURE 1 // Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback() -//#define SUPPORT_GIF_RECORDING 1 -// Allow scale all the drawn content to match the high-DPI equivalent size (only PLATFORM_DESKTOP) -//#define SUPPORT_HIGH_DPI 1 +#define SUPPORT_GIF_RECORDING 1 // Support CompressData() and DecompressData() functions -#define SUPPORT_COMPRESSION_API 1 +#define SUPPORT_COMPRESSION_API 1 // Support saving binary data automatically to a generated storage.data file. This file is managed internally. -#define SUPPORT_DATA_STORAGE 1 +#define SUPPORT_DATA_STORAGE 1 + +// core: Configuration values +//------------------------------------------------------------------------------------ +#if defined(__linux__) + #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value) +#else + #define MAX_FILEPATH_LENGTH 512 // Maximum length supported for filepaths +#endif + +#define MAX_GAMEPADS 4 // Max number of gamepads supported +#define MAX_GAMEPAD_AXIS 8 // Max number of axis supported (per gamepad) +#define MAX_GAMEPAD_BUTTONS 32 // Max bumber of buttons supported (per gamepad) +#define MAX_TOUCH_POINTS 10 // Maximum number of touch points supported +#define MAX_KEY_PRESSED_QUEUE 16 // Max number of characters in the key input queue + +#define STORAGE_DATA_FILE "storage.data" // Automatic storage filename + +#define MAX_DECOMPRESSION_SIZE 64 // Max size allocated for decompression in MB + //------------------------------------------------------------------------------------ -// Module: rlgl - Configuration Flags +// Module: rlgl - Configuration values //------------------------------------------------------------------------------------ -// Support VR simulation functionality (stereo rendering) -#define SUPPORT_VR_SIMULATOR 1 +// Show OpenGL extensions and capabilities detailed logs on init +//#define SUPPORT_GL_DETAILS_INFO 1 + +#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33) + #define DEFAULT_BATCH_BUFFER_ELEMENTS 8192 // Default internal render batch limits +#elif defined(GRAPHICS_API_OPENGL_ES2) + #define DEFAULT_BATCH_BUFFER_ELEMENTS 2048 // Default internal render batch limits +#endif + +#define DEFAULT_BATCH_BUFFERS 1 // Default number of batch buffers (multi-buffering) +#define DEFAULT_BATCH_DRAWCALLS 256 // Default number of batch draw calls (by state changes: mode, texture) + +#define MAX_MATRIX_STACK_SIZE 32 // Maximum size of internal Matrix stack +#define MAX_MESH_VERTEX_BUFFERS 7 // Maximum vertex buffers (VBO) per mesh +#define MAX_SHADER_LOCATIONS 32 // Maximum number of shader locations supported +#define MAX_MATERIAL_MAPS 12 // Maximum number of shader maps supported + +#define RL_CULL_DISTANCE_NEAR 0.01 // Default projection matrix near cull distance +#define RL_CULL_DISTANCE_FAR 1000.0 // Default projection matrix far cull distance + +// Default shader vertex attribute names to set location points +#define DEFAULT_SHADER_ATTRIB_NAME_POSITION "vertexPosition" // Binded by default to shader location: 0 +#define DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD "vertexTexCoord" // Binded by default to shader location: 1 +#define DEFAULT_SHADER_ATTRIB_NAME_NORMAL "vertexNormal" // Binded by default to shader location: 2 +#define DEFAULT_SHADER_ATTRIB_NAME_COLOR "vertexColor" // Binded by default to shader location: 3 +#define DEFAULT_SHADER_ATTRIB_NAME_TANGENT "vertexTangent" // Binded by default to shader location: 4 +#define DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2 "vertexTexCoord2" // Binded by default to shader location: 5 + //------------------------------------------------------------------------------------ // Module: shapes - Configuration Flags //------------------------------------------------------------------------------------ -// Draw rectangle shapes using font texture white character instead of default white texture -// Allows drawing rectangles and text with a single draw call, very useful for GUI systems! -#define SUPPORT_FONT_TEXTURE 1 // Use QUADS instead of TRIANGLES for drawing when possible // Some lines-based shapes could still use lines #define SUPPORT_QUADS_DRAW_MODE 1 + //------------------------------------------------------------------------------------ // Module: textures - Configuration Flags //------------------------------------------------------------------------------------ // Selecte desired fileformats to be supported for image data loading #define SUPPORT_FILEFORMAT_PNG 1 -#define SUPPORT_FILEFORMAT_BMP 1 -#define SUPPORT_FILEFORMAT_TGA 1 -//#define SUPPORT_FILEFORMAT_JPG 1 +//#define SUPPORT_FILEFORMAT_BMP 1 +//#define SUPPORT_FILEFORMAT_TGA 1 +//#define SUPPORT_FILEFORMAT_JPG 1 #define SUPPORT_FILEFORMAT_GIF 1 -//#define SUPPORT_FILEFORMAT_PSD 1 +//#define SUPPORT_FILEFORMAT_PSD 1 #define SUPPORT_FILEFORMAT_DDS 1 #define SUPPORT_FILEFORMAT_HDR 1 -#define SUPPORT_FILEFORMAT_KTX 1 -#define SUPPORT_FILEFORMAT_ASTC 1 -//#define SUPPORT_FILEFORMAT_PKM 1 -//#define SUPPORT_FILEFORMAT_PVR 1 +//#define SUPPORT_FILEFORMAT_KTX 1 +//#define SUPPORT_FILEFORMAT_ASTC 1 +//#define SUPPORT_FILEFORMAT_PKM 1 +//#define SUPPORT_FILEFORMAT_PVR 1 // Support image export functionality (.png, .bmp, .tga, .jpg) #define SUPPORT_IMAGE_EXPORT 1 -// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... -// If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT() -#define SUPPORT_IMAGE_MANIPULATION 1 // Support procedural image generation functionality (gradient, spot, perlin-noise, cellular) #define SUPPORT_IMAGE_GENERATION 1 +// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... +// If not defined, still some functions are supported: ImageFormat(), ImageCrop(), ImageToPOT() +#define SUPPORT_IMAGE_MANIPULATION 1 + //------------------------------------------------------------------------------------ // Module: text - Configuration Flags @@ -114,6 +153,18 @@ #define SUPPORT_FILEFORMAT_FNT 1 #define SUPPORT_FILEFORMAT_TTF 1 +// Support text management functions +// If not defined, still some functions are supported: TextLength(), TextFormat() +#define SUPPORT_TEXT_MANIPULATION 1 + +// text: Configuration values +//------------------------------------------------------------------------------------ +#define MAX_TEXT_BUFFER_LENGTH 1024 // Size of internal static buffers used on some functions: + // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal(), TextSplit() +#define MAX_TEXT_UNICODE_CHARS 512 // Maximum number of unicode codepoints: GetCodepoints() +#define MAX_TEXTSPLIT_COUNT 128 // Maximum number of substrings to split: TextSplit() + + //------------------------------------------------------------------------------------ // Module: models - Configuration Flags //------------------------------------------------------------------------------------ @@ -126,6 +177,7 @@ // NOTE: Some generated meshes DO NOT include generated texture coordinates #define SUPPORT_MESH_GENERATION 1 + //------------------------------------------------------------------------------------ // Module: audio - Configuration Flags //------------------------------------------------------------------------------------ @@ -134,15 +186,28 @@ #define SUPPORT_FILEFORMAT_OGG 1 #define SUPPORT_FILEFORMAT_XM 1 #define SUPPORT_FILEFORMAT_MOD 1 -//#define SUPPORT_FILEFORMAT_FLAC 1 #define SUPPORT_FILEFORMAT_MP3 1 +//#define SUPPORT_FILEFORMAT_FLAC 1 + +// audio: Configuration values +//------------------------------------------------------------------------------------ +#define AUDIO_DEVICE_FORMAT ma_format_f32 // Device output format (miniaudio: float-32bit) +#define AUDIO_DEVICE_CHANNELS 2 // Device output channels: stereo +#define AUDIO_DEVICE_SAMPLE_RATE 0 // Device sample rate (device default) + +#define MAX_AUDIO_BUFFER_POOL_CHANNELS 16 // Maximum number of audio pool channels //------------------------------------------------------------------------------------ // Module: utils - Configuration Flags //------------------------------------------------------------------------------------ +// Standard file io library (stdio.h) included +#define SUPPORT_STANDARD_FILEIO // Show TRACELOG() output messages // NOTE: By default LOG_DEBUG traces not shown #define SUPPORT_TRACELOG 1 //#define SUPPORT_TRACELOG_DEBUG 1 -#endif //defined(RAYLIB_CMAKE) +// utils: Configuration values +//------------------------------------------------------------------------------------ +#define MAX_TRACELOG_MSG_LENGTH 128 // Max length of one trace-log message +#define MAX_UWP_MESSAGES 512 // Max UWP messages to process -- cgit v1.2.3