// // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // angle_windowsstore.h: #ifndef ANGLE_WINDOWSSTORE_H_ #define ANGLE_WINDOWSSTORE_H_ // The following properties can be set on the CoreApplication to support additional // ANGLE configuration options. // // The Visual Studio sample templates provided with this version of ANGLE have examples // of how to set these property values. // // Property: EGLNativeWindowTypeProperty // Type: IInspectable // Description: Set this property to specify the window type to use for creating a surface. // If this property is missing, surface creation will fail. // const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty"; // // Property: EGLRenderSurfaceSizeProperty // Type: Size // Description: Set this property to specify a preferred size in pixels of the render surface. // The render surface size width and height must be greater than 0. // If this property is set, then the render surface size is fixed. // The render surface will then be scaled to the window dimensions. // If this property is missing, a default behavior will be provided. // The default behavior uses the window size if a CoreWindow is specified or // the size of the SwapChainPanel control if one is specified. // const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty"; // // Property: EGLRenderResolutionScaleProperty // Type: Single // Description: Use this to specify a preferred scale for the render surface compared to the window. // For example, if the window is 800x480, and: // - scale is set to 0.5f then the surface will be 400x240 // - scale is set to 1.2f then the surface will be 960x576 // If the window resizes or rotates then the surface will resize accordingly. // EGLRenderResolutionScaleProperty and EGLRenderSurfaceSizeProperty cannot both be set. // The scale factor should be > 0.0f and < 1.5f. // const wchar_t EGLRenderResolutionScaleProperty[] = L"EGLRenderResolutionScaleProperty"; #endif // ANGLE_WINDOWSSTORE_H_