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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2019-04-09 20:38:11 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2019-04-09 20:38:11 +0200
commitc2028103f1dea1651eb3a5f3bc784e367011f3be (patch)
tree112a98a4fc810e1f3fa07ede7541b33fcae79e2c
parent13643f9c0c6ba63065ec2537de08d177de729294 (diff)
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Better output library name
-rw-r--r--SConstruct9
1 files changed, 6 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct
index 54a06ca..355f6d9 100644
--- a/SConstruct
+++ b/SConstruct
@@ -22,7 +22,7 @@ result_path = 'bin'
result_name = 'webrtc_native'
if target_platform == 'linux':
- result_name += '.linux.' + target_arch
+ result_name += '.linux.' + target + '.' + target_arch
env['CXX']='g++'
if ARGUMENTS.get('use_llvm', 'no') == 'yes':
@@ -45,7 +45,7 @@ elif target_platform == 'windows':
else:
env = Environment(ENV = os.environ, TARGET_ARCH='x86')
- result_name += '.windows.' + target_arch
+ result_name += '.windows.' + target + '.' + target_arch
if host_platform == 'Windows':
#result_name += '.lib'
@@ -70,11 +70,14 @@ elif target_platform == 'osx':
# Only 64-bits is supported for OS X
target_arch = '64'
- result_name += '.osx.' + target_arch
+ result_name += '.osx.' + target + '.' + target_arch
env.Append(CCFLAGS = [ '-g','-O3', '-std=c++14', '-arch', 'x86_64' ])
env.Append(LINKFLAGS = [ '-arch', 'x86_64', '-framework', 'Cocoa', '-Wl,-undefined,dynamic_lookup' ])
+else:
+ print("No valid target platform selected.")
+ sys.exit(1)
# Godot CPP bindings
env.Append(CPPPATH=[godot_headers])