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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2023-06-29 13:59:34 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2023-06-29 14:15:48 +0200
commitac3bdb361383610601116d730bd6f02fb2fe7f1c (patch)
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parent931a7551f56e28b440a9887b557eecc9a840bda5 (diff)
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Better normalize the GDNative build environment.
The "ios_min_version" is missing from godot-cpp-3.x, and the macos CC variable is not explicitely set to "clang". Since the values are passed to cmake, they used to cause unnecessary rebuilds of libdatchannel when compiling both version 3 and 4.
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