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author | Rafael Rondao <rafael.rondao@gmail.com> | 2020-11-07 21:37:28 -0300 |
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committer | Rafael Rondao <rafael.rondao@gmail.com> | 2020-11-07 23:01:34 -0300 |
commit | 7a62fe467bebaef312cb515cbbec9e67828fe557 (patch) | |
tree | 26761293e63bf7dbf2ef8aa6154790e1656eecdd /README.md | |
parent | 74f2c78db5cdffa5b2b6ba9cd041061d7694400c (diff) | |
download | fork-godot-webrtc-native-7a62fe467bebaef312cb515cbbec9e67828fe557.tar.gz fork-godot-webrtc-native-7a62fe467bebaef312cb515cbbec9e67828fe557.tar.bz2 fork-godot-webrtc-native-7a62fe467bebaef312cb515cbbec9e67828fe557.zip |
Add build support for Android
To build for Android, use platform=android.
ANDROID_NDK_ROOT env variable needs to be defined.
By default, it builds for armv7 with Api 18.
To build for arm64v8 (or x86, x86_64), use android_arch=arm64v8.
64 bits requires at least Api level 21.
If needed, you can change it with android_api_level=XX.
Signed-off-by: Rafael Rondao <rafael.rondao@gmail.com>
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