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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-06-30 11:44:33 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-06-30 16:52:36 +0200 |
commit | cb2be8723a16f9fdb13582562cb630c945dcd0a7 (patch) | |
tree | 20c0c99c5217792e054f876712a54ae8b4f1eec8 /README.md | |
parent | d278661d767f5e1f8f68af2d0a706f5f044aa5d3 (diff) | |
download | fork-godot-webrtc-native-cb2be8723a16f9fdb13582562cb630c945dcd0a7.tar.gz fork-godot-webrtc-native-cb2be8723a16f9fdb13582562cb630c945dcd0a7.tar.bz2 fork-godot-webrtc-native-cb2be8723a16f9fdb13582562cb630c945dcd0a7.zip |
Support building for Godot 4.1 (new default).
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 8 |
1 files changed, 7 insertions, 1 deletions
@@ -21,7 +21,7 @@ $ git submodule update --init --recursive ### Compiling the extension. -To build the GDExtension version of the plugin (Godot 4.0) run the following command from the `webrtc-native` folder: +To build the GDExtension version of the plugin (Godot 4.1+) run the following command from the `webrtc-native` folder: ``` $ scons platform=<your platform> @@ -29,6 +29,12 @@ $ scons platform=<your platform> This will build all the required dependencies into a single shared library. +To build the "legacy" GDExtension version of the plugin (Godot 4.0) run the following command instead: + +``` +$ scons platform=<your platform> godot_version=4.0 +``` + To build the GDNative version of the plugin (Godot 3.x) run the following command instead: ``` |