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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-12-09 14:45:31 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2022-12-10 17:13:59 +0100 |
commit | dfaad6f5baa01c6c0975237963e35edcfa37ec08 (patch) | |
tree | 393ac5d8e204c6d87337f0f9663b2db1db2e4a08 /builders.py | |
parent | 35bdd5efa71ba32a6c1cdfbabfa4b8dc71760aac (diff) | |
download | fork-godot-webrtc-native-dfaad6f5baa01c6c0975237963e35edcfa37ec08.tar.gz fork-godot-webrtc-native-dfaad6f5baa01c6c0975237963e35edcfa37ec08.tar.bz2 fork-godot-webrtc-native-dfaad6f5baa01c6c0975237963e35edcfa37ec08.zip |
Bump godot-cpp to beta8, libdatachannel to v0.18.0
libdatachannel and libjuice are now released under MPL 2.0.
Dependencies has been refactored under a `thirdparty` folder similar to
what we have in Godot, with a dedicated `thirdparty/README.md`
containing details information on dependencies upstreams, versions, and
licenses.
Diffstat (limited to 'builders.py')
-rw-r--r-- | builders.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/builders.py b/builders.py index 2f35527..8f1a3bd 100644 --- a/builders.py +++ b/builders.py @@ -8,11 +8,11 @@ def get_android_api(env): def get_deps_dir(env): - return env.Dir("#deps").abspath + return env.Dir("#thirdparty").abspath def get_deps_build_dir(env): - return get_deps_dir(env) + "/build/build{}.{}.dir".format(env["suffix"], "RelWithDebInfo" if env["debug_symbols"] else "Release") + return env.Dir("#bin/thirdparty").abspath + "/{}.{}.dir".format(env["suffix"][1:], "RelWithDebInfo" if env["debug_symbols"] else "Release") def get_rtc_source_dir(env): |