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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-09-22 23:16:23 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-06-15 21:38:12 +0200
commite19b3701260d4a855736c623b8c8a270413f041e (patch)
tree905bce590cbc44c4077defa52276bac245c22a2a /misc/scripts/file_format.sh
parent8c18112f5dcf96bf24fab14ab4470c00ab7f7f70 (diff)
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Use libdatachannel library, add Godot 4 support.
Diffstat (limited to 'misc/scripts/file_format.sh')
-rwxr-xr-xmisc/scripts/file_format.sh2
1 files changed, 2 insertions, 0 deletions
diff --git a/misc/scripts/file_format.sh b/misc/scripts/file_format.sh
index e6e1fe2..3bb4d8d 100755
--- a/misc/scripts/file_format.sh
+++ b/misc/scripts/file_format.sh
@@ -20,6 +20,8 @@ while IFS= read -rd '' f; do
continue
elif [[ "$f" == "godot-cpp"* ]]; then
continue
+ elif [[ "$f" == "misc/patches"* ]]; then
+ continue
fi
# Ensure that files are UTF-8 formatted.
recode UTF-8 "$f" 2> /dev/null