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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-04 14:36:02 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-06 15:57:55 +0200
commit524fdde8f2c280cdf7677253ac545d615e698941 (patch)
treea780f6e900e81cfbe87ffc7f807a554368d9c9a7 /webrtc/linux/.gitignore
parent673a4c1a1c1bc4518aee8062a89537e31a8050ef (diff)
downloadfork-godot-webrtc-native-524fdde8f2c280cdf7677253ac545d615e698941.tar.gz
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Setup CI for Android, iOS, Linux, macOS, Windows.
Includes all supported architectures: * Android: - arm (neon) - arm64 - x86 - x64 * iOS: - arm - arm64 - x64 (simulator) * Linux - x86 - x64 * macOS - x64 * windows - x86 - x64 Use a single matrix for builds, then an extra step will package for release. Artefacts are generated for each platform/arch combination, along for the 2 zip containing the full `webrtc` and `webrtc_debug` plugin.
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diff --git a/webrtc/linux/.gitignore b/webrtc/linux/.gitignore
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-*
-!.gitignore