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-rw-r--r--SConstruct387
1 files changed, 206 insertions, 181 deletions
diff --git a/SConstruct b/SConstruct
index dc3f9dd..b6f1603 100644
--- a/SConstruct
+++ b/SConstruct
@@ -3,221 +3,214 @@
import os, sys, platform, json, subprocess
if sys.version_info < (3,):
+
def decode_utf8(x):
return x
+
+
else:
import codecs
+
def decode_utf8(x):
return codecs.utf_8_decode(x)[0]
def add_sources(sources, dirpath, extension):
- for f in os.listdir(dirpath):
- if f.endswith('.' + extension):
- sources.append(dirpath + '/' + f)
+ for f in os.listdir(dirpath):
+ if f.endswith("." + extension):
+ sources.append(dirpath + "/" + f)
def gen_gdnative_lib(target, source, env):
for t in target:
- with open(t.srcnode().path, 'w') as w:
- w.write(decode_utf8(source[0].get_contents()).replace('{GDNATIVE_PATH}', os.path.splitext(t.name)[0]).replace('{TARGET}', env['target']))
+ with open(t.srcnode().path, "w") as w:
+ w.write(
+ decode_utf8(source[0].get_contents())
+ .replace("{GDNATIVE_PATH}", os.path.splitext(t.name)[0])
+ .replace("{TARGET}", env["target"])
+ )
env = Environment()
-target_arch = ARGUMENTS.get('b', ARGUMENTS.get('bits', '64'))
-target_platform = ARGUMENTS.get('p', ARGUMENTS.get('platform', 'linux'))
-if target_platform == 'windows':
+target_arch = ARGUMENTS.get("b", ARGUMENTS.get("bits", "64"))
+target_platform = ARGUMENTS.get("p", ARGUMENTS.get("platform", "linux"))
+if target_platform == "windows":
# This makes sure to keep the session environment variables on windows,
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
- if (target_arch == '64'):
- env = Environment(ENV = os.environ, TARGET_ARCH='amd64')
+ if target_arch == "64":
+ env = Environment(ENV=os.environ, TARGET_ARCH="amd64")
else:
- env = Environment(ENV = os.environ, TARGET_ARCH='x86')
+ env = Environment(ENV=os.environ, TARGET_ARCH="x86")
-env.Append(BUILDERS={'GDNativeLibBuilder': Builder(action=gen_gdnative_lib)})
+env.Append(BUILDERS={"GDNativeLibBuilder": Builder(action=gen_gdnative_lib)})
-customs = ['custom.py']
+customs = ["custom.py"]
opts = Variables(customs, ARGUMENTS)
-opts.Add(BoolVariable('use_llvm', 'Use the LLVM compiler', False))
-opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release')))
+opts.Add(BoolVariable("use_llvm", "Use the LLVM compiler", False))
+opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release")))
-opts.Add(EnumVariable(
- 'android_arch',
- 'Target Android architecture',
- 'armv7',
- ['armv7','arm64v8', 'x86', 'x86_64']
-))
+opts.Add(EnumVariable("android_arch", "Target Android architecture", "armv7", ["armv7", "arm64v8", "x86", "x86_64"]))
opts.Add(
- 'android_api_level',
- 'Target Android API level',
- '18' if ARGUMENTS.get("android_arch", 'armv7') in ['armv7', 'x86'] else '21'
+ "android_api_level",
+ "Target Android API level",
+ "18" if ARGUMENTS.get("android_arch", "armv7") in ["armv7", "x86"] else "21",
)
opts.Add(
- 'ANDROID_NDK_ROOT',
- 'Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.',
- os.environ.get("ANDROID_NDK_ROOT", None)
+ "ANDROID_NDK_ROOT",
+ "Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.",
+ os.environ.get("ANDROID_NDK_ROOT", None),
)
-opts.Add(EnumVariable(
- 'ios_arch',
- 'Target iOS architecture',
- 'arm64',
- ['armv7', 'arm64', 'x86_64']
-))
-opts.Add(BoolVariable(
- 'ios_simulator',
- 'Target iOS Simulator',
- False
-))
+opts.Add(EnumVariable("ios_arch", "Target iOS architecture", "arm64", ["armv7", "arm64", "x86_64"]))
+opts.Add(BoolVariable("ios_simulator", "Target iOS Simulator", False))
opts.Add(
- 'IPHONEPATH',
- 'Path to iPhone toolchain',
- '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain',
+ "IPHONEPATH",
+ "Path to iPhone toolchain",
+ "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain",
)
# Update environment (parse options)
opts.Update(env)
-target = env['target']
+target = env["target"]
-if target_platform == 'android':
- target_arch = env['android_arch']
-elif target_platform == 'ios':
- target_arch = env['ios_arch']
+if target_platform == "android":
+ target_arch = env["android_arch"]
+elif target_platform == "ios":
+ target_arch = env["ios_arch"]
host_platform = platform.system()
# Local dependency paths, adapt them to your setup
-godot_headers = ARGUMENTS.get('headers', 'godot-cpp/godot-headers')
-godot_cpp_headers = ARGUMENTS.get('godot_cpp_headers', 'godot-cpp/include')
-godot_cpp_lib_dir = ARGUMENTS.get('godot_cpp_lib_dir', 'godot-cpp/bin')
-result_path = os.path.join('bin', 'webrtc' if env['target'] == 'release' else 'webrtc_debug', 'lib')
+godot_headers = ARGUMENTS.get("headers", "godot-cpp/godot-headers")
+godot_cpp_headers = ARGUMENTS.get("godot_cpp_headers", "godot-cpp/include")
+godot_cpp_lib_dir = ARGUMENTS.get("godot_cpp_lib_dir", "godot-cpp/bin")
+result_path = os.path.join("bin", "webrtc" if env["target"] == "release" else "webrtc_debug", "lib")
lib_prefix = ""
# Convenience check to enforce the use_llvm overrides when CXX is clang(++)
-if 'CXX' in env and 'clang' in os.path.basename(env['CXX']):
- env['use_llvm'] = True
+if "CXX" in env and "clang" in os.path.basename(env["CXX"]):
+ env["use_llvm"] = True
-if target_platform == 'linux':
- env['CXX']='g++'
+if target_platform == "linux":
+ env["CXX"] = "g++"
# LLVM
- if env['use_llvm']:
- if ('clang++' not in os.path.basename(env['CXX'])):
- env['CC'] = 'clang'
+ if env["use_llvm"]:
+ if "clang++" not in os.path.basename(env["CXX"]):
+ env["CC"] = "clang"
env["CXX"] = "clang++"
env["LINK"] = "clang++"
- if (env["target"] == "debug"):
- env.Prepend(CCFLAGS=['-g3'])
- env.Append(LINKFLAGS=['-rdynamic'])
+ if env["target"] == "debug":
+ env.Prepend(CCFLAGS=["-g3"])
+ env.Append(LINKFLAGS=["-rdynamic"])
else:
- env.Prepend(CCFLAGS=['-O3'])
+ env.Prepend(CCFLAGS=["-O3"])
- env.Append(CCFLAGS=['-fPIC', '-std=c++14'])
+ env.Append(CCFLAGS=["-fPIC", "-std=c++14"])
- if target_arch == '32':
- env.Append(CCFLAGS = [ '-m32' ])
- env.Append(LINKFLAGS = [ '-m32' ])
- elif target_arch == '64':
- env.Append(CCFLAGS = [ '-m64' ])
- env.Append(LINKFLAGS = [ '-m64' ])
+ if target_arch == "32":
+ env.Append(CCFLAGS=["-m32"])
+ env.Append(LINKFLAGS=["-m32"])
+ elif target_arch == "64":
+ env.Append(CCFLAGS=["-m64"])
+ env.Append(LINKFLAGS=["-m64"])
# i386 does not like static libstdc++
- env.Append(LINKFLAGS=['-static-libgcc', '-static-libstdc++'])
+ env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])
-elif target_platform == 'windows':
- if host_platform == 'Windows':
+elif target_platform == "windows":
+ if host_platform == "Windows":
lib_prefix = "lib"
- env.Append(LINKFLAGS = [ '/WX' ])
- if target == 'debug':
- env.Append(CCFLAGS = ['/EHsc', '/D_DEBUG', '/MDd' ])
+ env.Append(LINKFLAGS=["/WX"])
+ if target == "debug":
+ env.Append(CCFLAGS=["/EHsc", "/D_DEBUG", "/MDd"])
else:
- env.Append(CCFLAGS = ['/O2', '/EHsc', '/DNDEBUG', '/MD' ])
+ env.Append(CCFLAGS=["/O2", "/EHsc", "/DNDEBUG", "/MD"])
else:
- if target_arch == '32':
- env['CXX']='i686-w64-mingw32-g++'
- elif target_arch == '64':
- env['CXX']='x86_64-w64-mingw32-g++'
+ if target_arch == "32":
+ env["CXX"] = "i686-w64-mingw32-g++"
+ elif target_arch == "64":
+ env["CXX"] = "x86_64-w64-mingw32-g++"
- if env['target'] == 'debug':
- env.Append(CCFLAGS=['-Og', '-g'])
- elif env['target'] == 'release':
- env.Append(CCFLAGS=['-O3'])
+ if env["target"] == "debug":
+ env.Append(CCFLAGS=["-Og", "-g"])
+ elif env["target"] == "release":
+ env.Append(CCFLAGS=["-O3"])
- env.Append(CCFLAGS = [ '-std=c++14', '-Wwrite-strings' ])
- env.Append(LINKFLAGS = [ '--static', '-Wl,--no-undefined', '-static-libgcc', '-static-libstdc++' ])
+ env.Append(CCFLAGS=["-std=c++14", "-Wwrite-strings"])
+ env.Append(LINKFLAGS=["--static", "-Wl,--no-undefined", "-static-libgcc", "-static-libstdc++"])
-elif target_platform == 'osx':
- if env['use_llvm']:
- env['CXX'] = 'clang++'
+elif target_platform == "osx":
+ if env["use_llvm"]:
+ env["CXX"] = "clang++"
# Only 64-bits is supported for OS X
- target_arch = '64'
+ target_arch = "64"
- env.Append(CCFLAGS = [ '-std=c++14', '-arch', 'x86_64' ])
- env.Append(LINKFLAGS = [ '-arch', 'x86_64', '-framework', 'Cocoa', '-Wl,-undefined,dynamic_lookup' ])
+ env.Append(CCFLAGS=["-std=c++14", "-arch", "x86_64"])
+ env.Append(LINKFLAGS=["-arch", "x86_64", "-framework", "Cocoa", "-Wl,-undefined,dynamic_lookup"])
- if env['target'] == 'debug':
- env.Append(CCFLAGS=['-Og', '-g'])
- elif env['target'] == 'release':
- env.Append(CCFLAGS=['-O3'])
+ if env["target"] == "debug":
+ env.Append(CCFLAGS=["-Og", "-g"])
+ elif env["target"] == "release":
+ env.Append(CCFLAGS=["-O3"])
-elif target_platform == 'ios':
- if env['ios_simulator']:
- sdk_name = 'iphonesimulator'
- env.Append(CCFLAGS=['-mios-simulator-version-min=10.0'])
- env['LIBSUFFIX'] = ".simulator" + env['LIBSUFFIX']
+elif target_platform == "ios":
+ if env["ios_simulator"]:
+ sdk_name = "iphonesimulator"
+ env.Append(CCFLAGS=["-mios-simulator-version-min=10.0"])
+ env["LIBSUFFIX"] = ".simulator" + env["LIBSUFFIX"]
else:
- sdk_name = 'iphoneos'
- env.Append(CCFLAGS=['-miphoneos-version-min=10.0'])
+ sdk_name = "iphoneos"
+ env.Append(CCFLAGS=["-miphoneos-version-min=10.0"])
try:
- sdk_path = decode_utf8(subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip())
+ sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
except (subprocess.CalledProcessError, OSError):
raise ValueError("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
- compiler_path = env['IPHONEPATH'] + '/usr/bin/'
- env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
+ compiler_path = env["IPHONEPATH"] + "/usr/bin/"
+ env["ENV"]["PATH"] = env["IPHONEPATH"] + "/Developer/usr/bin/:" + env["ENV"]["PATH"]
- env['CC'] = compiler_path + 'clang'
- env['CXX'] = compiler_path + 'clang++'
- env['AR'] = compiler_path + 'ar'
- env['RANLIB'] = compiler_path + 'ranlib'
+ env["CC"] = compiler_path + "clang"
+ env["CXX"] = compiler_path + "clang++"
+ env["AR"] = compiler_path + "ar"
+ env["RANLIB"] = compiler_path + "ranlib"
- env.Append(CCFLAGS=['-std=c++14', '-arch', env['ios_arch'], '-isysroot', sdk_path])
- env.Append(LINKFLAGS=[
- '-arch',
- env['ios_arch'],
- '-Wl,-undefined,dynamic_lookup',
- '-isysroot', sdk_path,
- '-F' + sdk_path
- ])
+ env.Append(CCFLAGS=["-std=c++14", "-arch", env["ios_arch"], "-isysroot", sdk_path])
+ env.Append(
+ LINKFLAGS=["-arch", env["ios_arch"], "-Wl,-undefined,dynamic_lookup", "-isysroot", sdk_path, "-F" + sdk_path]
+ )
- if env['target'] == 'debug':
- env.Append(CCFLAGS=['-Og', '-g'])
- elif env['target'] == 'release':
- env.Append(CCFLAGS=['-O3'])
+ if env["target"] == "debug":
+ env.Append(CCFLAGS=["-Og", "-g"])
+ elif env["target"] == "release":
+ env.Append(CCFLAGS=["-O3"])
-elif target_platform == 'android':
+elif target_platform == "android":
# Verify NDK root
- if not 'ANDROID_NDK_ROOT' in env:
- raise ValueError("To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation.")
+ if not "ANDROID_NDK_ROOT" in env:
+ raise ValueError(
+ "To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation."
+ )
# Validate API level
- api_level = int(env['android_api_level'])
- if target_arch in ['arm64v8', 'x86_64'] and api_level < 21:
+ api_level = int(env["android_api_level"])
+ if target_arch in ["arm64v8", "x86_64"] and api_level < 21:
print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
- env['android_api_level'] = '21'
+ env["android_api_level"] = "21"
api_level = 21
# Setup toolchain
- toolchain = env['ANDROID_NDK_ROOT'] + "/toolchains/llvm/prebuilt/"
+ toolchain = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/"
if host_platform == "Windows":
toolchain += "windows"
import platform as pltfm
+
if pltfm.machine().endswith("64"):
toolchain += "-x86_64"
elif host_platform == "Linux":
@@ -227,36 +220,51 @@ elif target_platform == 'android':
# Get architecture info
arch_info_table = {
- "armv7" : {
- "march":"armv7-a", "target":"armv7a-linux-androideabi", "tool_path":"arm-linux-androideabi", "compiler_path":"armv7a-linux-androideabi",
- "ccflags" : ['-mfpu=neon']
- },
- "arm64v8" : {
- "march":"armv8-a", "target":"aarch64-linux-android", "tool_path":"aarch64-linux-android", "compiler_path":"aarch64-linux-android",
- "ccflags" : []
- },
- "x86" : {
- "march":"i686", "target":"i686-linux-android", "tool_path":"i686-linux-android", "compiler_path":"i686-linux-android",
- "ccflags" : ['-mstackrealign']
- },
- "x86_64" : {"march":"x86-64", "target":"x86_64-linux-android", "tool_path":"x86_64-linux-android", "compiler_path":"x86_64-linux-android",
- "ccflags" : []
- }
+ "armv7": {
+ "march": "armv7-a",
+ "target": "armv7a-linux-androideabi",
+ "tool_path": "arm-linux-androideabi",
+ "compiler_path": "armv7a-linux-androideabi",
+ "ccflags": ["-mfpu=neon"],
+ },
+ "arm64v8": {
+ "march": "armv8-a",
+ "target": "aarch64-linux-android",
+ "tool_path": "aarch64-linux-android",
+ "compiler_path": "aarch64-linux-android",
+ "ccflags": [],
+ },
+ "x86": {
+ "march": "i686",
+ "target": "i686-linux-android",
+ "tool_path": "i686-linux-android",
+ "compiler_path": "i686-linux-android",
+ "ccflags": ["-mstackrealign"],
+ },
+ "x86_64": {
+ "march": "x86-64",
+ "target": "x86_64-linux-android",
+ "tool_path": "x86_64-linux-android",
+ "compiler_path": "x86_64-linux-android",
+ "ccflags": [],
+ },
}
arch_info = arch_info_table[target_arch]
# Setup tools
- env['CC'] = toolchain + "/bin/clang"
- env['CXX'] = toolchain + "/bin/clang++"
+ env["CC"] = toolchain + "/bin/clang"
+ env["CXX"] = toolchain + "/bin/clang++"
- env.Append(CCFLAGS=['--target=' + arch_info['target'] + env['android_api_level'], '-march=' + arch_info['march'], '-fPIC'])
- env.Append(CCFLAGS=arch_info['ccflags'])
- env.Append(LINKFLAGS=['--target=' + arch_info['target'] + env['android_api_level'], '-march=' + arch_info['march']])
+ env.Append(
+ CCFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"], "-fPIC"]
+ )
+ env.Append(CCFLAGS=arch_info["ccflags"])
+ env.Append(LINKFLAGS=["--target=" + arch_info["target"] + env["android_api_level"], "-march=" + arch_info["march"]])
- if env['target'] == 'debug':
- env.Append(CCFLAGS=['-Og', '-g'])
- elif env['target'] == 'release':
- env.Append(CCFLAGS=['-O3'])
+ if env["target"] == "debug":
+ env.Append(CCFLAGS=["-Og", "-g"])
+ elif env["target"] == "release":
+ env.Append(CCFLAGS=["-O3"])
else:
print("No valid target platform selected.")
@@ -264,34 +272,41 @@ else:
# Godot CPP bindings
env.Append(CPPPATH=[godot_headers])
-env.Append(CPPPATH=[godot_cpp_headers, godot_cpp_headers + '/core', godot_cpp_headers + '/gen'])
+env.Append(CPPPATH=[godot_cpp_headers, godot_cpp_headers + "/core", godot_cpp_headers + "/gen"])
env.Append(LIBPATH=[godot_cpp_lib_dir])
-env.Append(LIBS=['%sgodot-cpp.%s.%s.%s%s' % (lib_prefix, target_platform, target, target_arch, ".simulator" if env["ios_simulator"] else "")])
+env.Append(
+ LIBS=[
+ "%sgodot-cpp.%s.%s.%s%s"
+ % (lib_prefix, target_platform, target, target_arch, ".simulator" if env["ios_simulator"] else "")
+ ]
+)
# WebRTC stuff
webrtc_dir = "webrtc"
-lib_name = 'libwebrtc_full'
+lib_name = "libwebrtc_full"
lib_path = os.path.join(webrtc_dir, target_platform)
-lib_path += {'32': '/x86',
- '64': '/x64',
- 'armv7': '/arm',
- 'arm64v8': '/arm64',
- 'arm64': '/arm64',
- 'x86': '/x86',
- 'x86_64': '/x64'}[target_arch]
-
-if target == 'debug':
- lib_path += '/Debug'
+lib_path += {
+ "32": "/x86",
+ "64": "/x64",
+ "armv7": "/arm",
+ "arm64v8": "/arm64",
+ "arm64": "/arm64",
+ "x86": "/x86",
+ "x86_64": "/x64",
+}[target_arch]
+
+if target == "debug":
+ lib_path += "/Debug"
else:
- lib_path += '/Release'
+ lib_path += "/Release"
env.Append(CPPPATH=[webrtc_dir + "/include", webrtc_dir + "/include/third_party/abseil-cpp"])
if target_platform == "linux":
env.Append(LIBS=[lib_name, "atomic"])
env.Append(LIBPATH=[lib_path])
- #env.Append(CCFLAGS=["-std=c++11"])
+ # env.Append(CCFLAGS=["-std=c++11"])
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_LINUX"])
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
@@ -303,7 +318,17 @@ elif target_platform == "windows":
env.Append(LIBPATH=[lib_path])
# Mostly "gcc"
else:
- env.Append(CCFLAGS=["-DWINVER=0x0603", "-D_WIN32_WINNT=0x0603", "-DWEBRTC_WIN", "-DWIN32_LEAN_AND_MEAN", "-DNOMINMAX", "-DRTC_UNUSED=", "-DNO_RETURN="])
+ env.Append(
+ CCFLAGS=[
+ "-DWINVER=0x0603",
+ "-D_WIN32_WINNT=0x0603",
+ "-DWEBRTC_WIN",
+ "-DWIN32_LEAN_AND_MEAN",
+ "-DNOMINMAX",
+ "-DRTC_UNUSED=",
+ "-DNO_RETURN=",
+ ]
+ )
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in ["secur32", "advapi32", "winmm", lib_name]])
env.Append(LIBPATH=[lib_path])
@@ -313,42 +338,42 @@ elif target_platform == "osx":
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_MAC"])
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
-elif target_platform == 'ios':
+elif target_platform == "ios":
env.Append(LIBS=[lib_name])
env.Append(LIBPATH=[lib_path])
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_MAC", "-DWEBRTC_IOS"])
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
elif target_platform == "android":
- env.Append(LIBS=['log'])
+ env.Append(LIBS=["log"])
env.Append(LIBS=[lib_name])
env.Append(LIBPATH=[lib_path])
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_LINUX", "-DWEBRTC_ANDROID"])
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
- if target_arch == 'arm64v8':
+ if target_arch == "arm64v8":
env.Append(CCFLAGS=["-DWEBRTC_ARCH_ARM64", "-DWEBRTC_HAS_NEON"])
- elif target_arch == 'armv7':
+ elif target_arch == "armv7":
env.Append(CCFLAGS=["-DWEBRTC_ARCH_ARM", "-DWEBRTC_ARCH_ARM_V7", "-DWEBRTC_HAS_NEON"])
# Our includes and sources
-env.Append(CPPPATH=['src/'])
+env.Append(CPPPATH=["src/"])
sources = []
-add_sources(sources, 'src/', 'cpp')
-add_sources(sources, 'src/net/', 'cpp')
+add_sources(sources, "src/", "cpp")
+add_sources(sources, "src/net/", "cpp")
# Suffix
-suffix = '.%s.%s' % (target, target_arch)
+suffix = ".%s.%s" % (target, target_arch)
env["SHOBJSUFFIX"] = suffix + env["SHOBJSUFFIX"]
# Make the shared library
-result_name = 'webrtc_native.%s.%s.%s' % (target_platform, target, target_arch) + env["SHLIBSUFFIX"]
+result_name = "webrtc_native.%s.%s.%s" % (target_platform, target, target_arch) + env["SHLIBSUFFIX"]
library = env.SharedLibrary(target=os.path.join(result_path, result_name), source=sources)
Default(library)
# GDNativeLibrary
-gdnlib = 'webrtc'
-if target != 'release':
- gdnlib += '_debug'
-Default(env.GDNativeLibBuilder([os.path.join('bin', gdnlib, gdnlib + '.tres')], ['misc/gdnlib.tres']))
+gdnlib = "webrtc"
+if target != "release":
+ gdnlib += "_debug"
+Default(env.GDNativeLibBuilder([os.path.join("bin", gdnlib, gdnlib + ".tres")], ["misc/gdnlib.tres"]))