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* [CI] Update macos runners to macos-latestFabio Alessandrelli2024-10-251-3/+3
* [SCons] Improve CMake and OpenSSL macOS/iOS targetsFabio Alessandrelli2024-06-171-3/+3
* [CI] Add patches to use build profile and speed up buildsFabio Alessandrelli2024-06-151-1/+7
* [Linux] Add arm32/arm64 linux builds supportFabio Alessandrelli2024-02-151-15/+39
* [CI] Update actions, use local copy of godot-cacheFabio Alessandrelli2024-02-102-11/+33
* Bump dependenciesFabio Alessandrelli2023-09-041-0/+1
* Support building for Godot 4.1 (new default).Fabio Alessandrelli2023-06-301-8/+22
* Build Linux binaries using the Godot toolchian.Fabio Alessandrelli2023-06-301-1/+17
* [CI] Update static checks, copyright headers.Fabio Alessandrelli2023-05-251-2/+7
* [CI] Fix python black formatting.Fabio Alessandrelli2023-05-251-1/+1
* [macOS] Add support for universal builds.Fabio Alessandrelli2023-05-241-9/+3
* [SCons] Refactor build tools.Fabio Alessandrelli2022-12-301-1/+1
* Bump godot-cpp to beta8, libdatachannel to v0.18.0Fabio Alessandrelli2022-12-101-8/+10
* [Upstream] Update to Godot beta 3.Fabio Alessandrelli2022-10-171-30/+13
* [CI] Update actions, add cache for faster builds.Fabio Alessandrelli2022-10-161-5/+25
* Disable android 32 bits builds.Fabio Alessandrelli2022-09-111-10/+0
* Update sources to alpha16Fabio Alessandrelli2022-09-111-2/+2
* Use libdatachannel library, add Godot 4 support.Fabio Alessandrelli2022-06-152-140/+99
* Add issue templates for reporting bugs.Fabio Alessandrelli2021-07-262-0/+70
* Add OSX arm64 build.Fabio Alessandrelli2021-07-111-0/+15
* static checks.Fabio Alessandrelli2021-07-091-0/+27
* [CI] Use organization's repository for automated builds.Fabio Alessandrelli2021-07-081-7/+4
* Setup CI for Android, iOS, Linux, macOS, Windows.Fabio Alessandrelli2021-07-062-0/+234