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| * [macOS] Add support for universal builds.Fabio Alessandrelli2023-05-244-37/+50
|/ | | | | | Since the OpenSSL build system does not support macOS universal binaries, we first need to build the two libraries separately, then we join them together using lipo.
* Merge pull request #93 from Faless/bump/4.0-stableFabio Alessandrelli2023-05-231-0/+0
|\ | | | | Bump godot-cpp to 4.0-stable.
| * Bump godot-cpp to 4.0-stable.Fabio Alessandrelli2023-05-231-0/+0
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* Merge pull request #87 from Faless/bump/rc1Fabio Alessandrelli2023-02-096-21/+29
|\ | | | | Update to Godot 4.0 rc1.
| * Update to Godot 4.0 rc1.Fabio Alessandrelli2023-02-096-21/+29
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* Merge pull request #85 from Faless/fix/godot3_mingwFabio Alessandrelli2023-02-071-0/+8
|\ | | | | Workaround incorrect CC for 3.x mingw builds.
| * Workaround incorrect CC for 3.x mingw builds.Fabio Alessandrelli2023-02-061-0/+8
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* Merge pull request #83 from Faless/bump/beta14Fabio Alessandrelli2023-01-211-0/+0
|\ | | | | Update to Godot 4.0 beta14.
| * Update to Godot 4.0 beta14.Fabio Alessandrelli2023-01-211-0/+0
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* Merge pull request #82 from Faless/bump/beta13Fabio Alessandrelli2023-01-201-0/+0
|\ | | | | Update to Godot 4.0 beta13.
| * Update to Godot 4.0 beta13.Fabio Alessandrelli2023-01-181-0/+0
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* | Merge pull request #81 from Faless/bump/beta12Fabio Alessandrelli2023-01-143-30/+21
|\| | | | | Update to Godot 4.0 beta12.
| * Revert "[Extension] Fix library resource waiting for Godot auto prefix."Fabio Alessandrelli2023-01-131-29/+20
| | | | | | | | This reverts commit 0c10a7f3e3c534aff7f31a2a75907230a5353663.
| * Update to Godot 4.0 beta12.Fabio Alessandrelli2023-01-132-1/+1
|/ | | | Also update thirdparty README with correct libdatachannel version.
* Merge pull request #80 from Faless/bump/beta11Fabio Alessandrelli2023-01-124-5/+0
|\ | | | | Update to Godot 4.0-beta11, libdatachannel v0.18.1
| * Update to Godot 4.0-beta11, libdatachannel v0.18.1Fabio Alessandrelli2023-01-124-5/+0
|/ | | | Also update godot-cpp-3.x for better cache support.
* Merge pull request #79 from Faless/fix/template_debugFabio Alessandrelli2023-01-121-20/+29
|\ | | | | [Extension] Fix library resource waiting for Godot auto prefix.
| * [Extension] Fix library resource waiting for Godot auto prefix.Fabio Alessandrelli2023-01-121-20/+29
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* Merge pull request #78 from Faless/build/split_depsFabio Alessandrelli2023-01-098-276/+254
|\ | | | | [SCons] Refactor build tools.
| * [SCons] Refactor build tools.Fabio Alessandrelli2022-12-308-276/+254
|/ | | | Split dependency builders into separate tools, optimize OpenSSL builds.
* Merge pull request #77 from Faless/bump/beta10Fabio Alessandrelli2022-12-291-0/+0
|\ | | | | Update to Godot 4.0-beta10.
| * Update to Godot 4.0-beta10.Fabio Alessandrelli2022-12-291-0/+0
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* Merge pull request #76 from Faless/bump/beta9Fabio Alessandrelli2022-12-192-2/+2
|\ | | | | Update to Godot 4.0 beta9
| * Update to Godot 4.0 beta9Fabio Alessandrelli2022-12-192-2/+2
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* Merge pull request #75 from Faless/bump/beta8Fabio Alessandrelli2022-12-1011-16/+98
|\ | | | | Bump godot-cpp to beta8, libdatachannel to v0.18.0
| * Bump godot-cpp to beta8, libdatachannel to v0.18.0Fabio Alessandrelli2022-12-1011-16/+98
|/ | | | | | | | | libdatachannel and libjuice are now released under MPL 2.0. Dependencies has been refactored under a `thirdparty` folder similar to what we have in Godot, with a dedicated `thirdparty/README.md` containing details information on dependencies upstreams, versions, and licenses.
* Merge pull request #73 from Faless/bump/beta6Fabio Alessandrelli2022-11-283-0/+0
|\ | | | | Update to Godot 4.0 beta6, and bump dependencies.
| * Update to libdatachannel v0.17.12+git.Fabio Alessandrelli2022-11-281-0/+0
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| * Update to OpenSSL 3.0.7.Fabio Alessandrelli2022-11-281-0/+0
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| * Update to Godot 4.0-beta6Fabio Alessandrelli2022-11-281-0/+0
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* Merge pull request #74 from Faless/build/cache_and_pathsFabio Alessandrelli2022-11-282-28/+45
|\ | | | | [SCons] Fix caching and path detection.
| * [SCons] Fix caching and path detection.Fabio Alessandrelli2022-11-282-28/+45
|/ | | | | | | | | | | Add version file depenencies to SSL and RTC targets. Disable OpenSSL caching since it causes issues as it doesn't properly cache generated header files. Add hack to prepend PATH and few other vars (should probably be added to upstream godot-cpp), and clone scons envs when building ssl/rtc (so that PATHs are properly setup).
* Merge pull request #72 from JonathanPicques/patch-1Fabio Alessandrelli2022-11-261-4/+4
|\ | | | | Rename osx to macos in webrtc.gdextension
| * Rename osx to macos in webrtc.gdextensionJonathan Picques2022-11-261-4/+4
|/ | | The plugin wouldn't work with Godot beta 5 because it expects a macos key instead of an osx
* Merge pull request #70 from Faless/bump/beta5Fabio Alessandrelli2022-11-191-0/+0
|\ | | | | Update to Godot 4.0-beta5
| * Update to Godot 4.0-beta5Fabio Alessandrelli2022-11-191-0/+0
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* Merge pull request #68 from Faless/bump/beta4Fabio Alessandrelli2022-11-151-0/+0
|\ | | | | Update to Godot 4.0-beta4.
| * Update to Godot 4.0-beta4.Fabio Alessandrelli2022-11-141-0/+0
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* Merge pull request #65 from Faless/bump/beta3Fabio Alessandrelli2022-10-178-59/+124
|\ | | | | [Upstream] Update to Godot Beta 3
| * [Upstream] Update to Godot beta 3.Fabio Alessandrelli2022-10-178-56/+96
| | | | | | | | | | | | | | Update build targets. Move release script out of CI yaml. Disable debug CI builds for Godot 3.x since they are mostly used for debugging the extension itself.
| * [CI] Update actions, add cache for faster builds.Fabio Alessandrelli2022-10-162-5/+30
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* Merge pull request #63 from Faless/bump/beta2Fabio Alessandrelli2022-10-101-0/+0
|\ | | | | [CPP] Bump godot-cpp to beta2 headers.
| * [CPP] Bump godot-cpp to beta2 headers.Fabio Alessandrelli2022-10-091-0/+0
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* Merge pull request #61 from Faless/bump/beta1Fabio Alessandrelli2022-09-164-0/+55
|\ | | | | [Extension] Update to Godot 4.0 beta 1
| * Add methods to get gathering and signaling state.Fabio Alessandrelli2022-09-163-0/+55
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| * Bump godot-cpp to Godot 4.0 beta1.Fabio Alessandrelli2022-09-161-0/+0
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* Merge pull request #60 from Faless/bump/alpha16Fabio Alessandrelli2022-09-1115-83/+64
|\ | | | | Update to Godot alpha16
| * Disable android 32 bits builds.Fabio Alessandrelli2022-09-113-14/+0
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| * Update sources to alpha16Fabio Alessandrelli2022-09-1110-69/+64
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| * [godot-cpp] Bump to alpha16.Fabio Alessandrelli2022-09-111-0/+0
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