Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Support building for Godot 4.1 (new default). | Fabio Alessandrelli | 2023-06-30 | 1 | -0/+1 |
* | Linux ARM32/ARM64, better toolchains support. | Fabio Alessandrelli | 2023-06-21 | 1 | -0/+4 |
* | [macOS] Add support for universal builds. | Fabio Alessandrelli | 2023-05-24 | 1 | -4/+2 |
* | Revert "[Extension] Fix library resource waiting for Godot auto prefix." | Fabio Alessandrelli | 2023-01-13 | 1 | -29/+20 |
* | [Extension] Fix library resource waiting for Godot auto prefix. | Fabio Alessandrelli | 2023-01-12 | 1 | -20/+29 |
* | Rename osx to macos in webrtc.gdextension | Jonathan Picques | 2022-11-26 | 1 | -4/+4 |
* | [Upstream] Update to Godot beta 3. | Fabio Alessandrelli | 2022-10-17 | 1 | -10/+21 |
* | Disable android 32 bits builds. | Fabio Alessandrelli | 2022-09-11 | 1 | -2/+0 |
* | Use libdatachannel library, add Godot 4 support. | Fabio Alessandrelli | 2022-06-15 | 1 | -0/+18 |