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* [MacOS] Use framekwork to package GDExtensionFabio Alessandrelli2023-12-201-2/+2
* Use relative paths in webrtc.gdextensionFabio Alessandrelli2023-10-211-22/+22
* Support building for Godot 4.1 (new default).Fabio Alessandrelli2023-06-301-0/+1
* Linux ARM32/ARM64, better toolchains support.Fabio Alessandrelli2023-06-211-0/+4
* [macOS] Add support for universal builds.Fabio Alessandrelli2023-05-241-4/+2
* Revert "[Extension] Fix library resource waiting for Godot auto prefix."Fabio Alessandrelli2023-01-131-29/+20
* [Extension] Fix library resource waiting for Godot auto prefix.Fabio Alessandrelli2023-01-121-20/+29
* Rename osx to macos in webrtc.gdextensionJonathan Picques2022-11-261-4/+4
* [Upstream] Update to Godot beta 3.Fabio Alessandrelli2022-10-171-10/+21
* Disable android 32 bits builds.Fabio Alessandrelli2022-09-111-2/+0
* Use libdatachannel library, add Godot 4 support.Fabio Alessandrelli2022-06-151-0/+18