blob: d7273eae70c0eaaf4a48d647a812184fddffb6ea (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
diff --git a/godot-cpp/SConstruct b/godot-cpp/SConstruct
index 27ee137..32b425e 100644
--- a/godot-cpp/SConstruct
+++ b/godot-cpp/SConstruct
@@ -54,6 +54,8 @@ else:
# Default tools with no platform defaults to gnu toolchain.
# We apply platform specific toolchains via our custom tools.
env = Environment(tools=["default"], PLATFORM="")
+# Allows us to use Godot buildroot toolchain
+env.PrependENVPath("PATH", os.getenv("PATH"))
# Default num_jobs to local cpu count if not user specified.
# SCons has a peculiarity where user-specified options won't be overridden
diff --git a/godot-cpp-3.x/SConstruct b/godot-cpp-3.x/SConstruct
index f653d54..6f40377 100644
--- a/godot-cpp-3.x/SConstruct
+++ b/godot-cpp-3.x/SConstruct
@@ -194,6 +194,9 @@ if host_platform == "windows" and env["platform"] != "android":
opts.Update(env)
+# Allows us to use Godot buildroot toolchain
+env.PrependENVPath("PATH", os.getenv("PATH"))
+
# Require C++14
if host_platform == "windows" and env["platform"] == "windows" and not env["use_mingw"]:
# MSVC
|