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#include "WebRTCLibPeer.hpp"
using namespace godot_webrtc;
WebRTCLibPeer::GodotPCO::GodotPCO(WebRTCLibPeer *parent) {
this->parent = parent;
}
void WebRTCLibPeer::GodotPCO::OnSignalingChange(webrtc::PeerConnectionInterface::SignalingState new_state) {
}
void WebRTCLibPeer::GodotPCO::OnAddStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) {
}
void WebRTCLibPeer::GodotPCO::OnRemoveStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) {
}
void WebRTCLibPeer::GodotPCO::OnDataChannel(rtc::scoped_refptr<webrtc::DataChannelInterface> data_channel) {
}
void WebRTCLibPeer::GodotPCO::OnRenegotiationNeeded() {
}
void WebRTCLibPeer::GodotPCO::OnIceConnectionChange(webrtc::PeerConnectionInterface::IceConnectionState new_state) {
}
void WebRTCLibPeer::GodotPCO::OnIceGatheringChange(webrtc::PeerConnectionInterface::IceGatheringState new_state) {
}
void WebRTCLibPeer::GodotPCO::OnIceCandidate(const webrtc::IceCandidateInterface *candidate) {
// Serialize the candidate and send it to the remote peer:
godot::Dictionary candidateSDP;
godot::String candidateSdpMidName = candidate->sdp_mid().c_str();
int candidateSdpMlineIndexName = candidate->sdp_mline_index();
std::string sdp;
candidate->ToString(&sdp);
godot::String candidateSdpName = sdp.c_str();
parent->queue_signal("new_ice_candidate",
3,
candidateSdpMidName,
candidateSdpMlineIndexName,
candidateSdpName);
}
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