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author | Alon Zakai <alonzakai@gmail.com> | 2015-10-29 13:42:31 -0700 |
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committer | Alon Zakai <alonzakai@gmail.com> | 2015-10-29 13:42:31 -0700 |
commit | 1c10dce09bd5cd5596f71e398c3924bd26a10901 (patch) | |
tree | 0bd9f5374bb767986349fbfc268975962ba4f23a | |
parent | ded68e787b5cfa2cf50f6598354003e40ae92e18 (diff) | |
download | binaryen-1c10dce09bd5cd5596f71e398c3924bd26a10901.tar.gz binaryen-1c10dce09bd5cd5596f71e398c3924bd26a10901.tar.bz2 binaryen-1c10dce09bd5cd5596f71e398c3924bd26a10901.zip |
add example image
-rw-r--r-- | README.md | 4 | ||||
-rw-r--r-- | media/example.png | bin | 0 -> 33974 bytes |
2 files changed, 4 insertions, 0 deletions
@@ -26,6 +26,10 @@ For example, try $ bin/asm2wasm test/hello_world.asm.js ``` +You should see something like this: + + + On Linux and Mac you should see pretty colors. Set `COLORS=0` in the env to disable colors if you prefer that. Set `COLORS=1` in the env to force colors (useful when piping to `more`, for example). Set `ASM2WASM_DEBUG=1` in the env to see debug info, about asm.js nodes as they are parsed, etc. diff --git a/media/example.png b/media/example.png Binary files differnew file mode 100644 index 000000000..e84cc8b59 --- /dev/null +++ b/media/example.png |