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author | JF Bastien <github@jfbastien.com> | 2016-01-04 10:36:25 -0800 |
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committer | JF Bastien <github@jfbastien.com> | 2016-01-04 10:36:25 -0800 |
commit | 6f21a0a07e6ec8e326a49cdbe2af08ca06f79cda (patch) | |
tree | 7c6f2dc24dd2015d8c78634b3fe08b39a7980f0a /README.md | |
parent | 0c0afc1a2960972fc7aa24cfb85289ead5b3441d (diff) | |
download | binaryen-6f21a0a07e6ec8e326a49cdbe2af08ca06f79cda.tar.gz binaryen-6f21a0a07e6ec8e326a49cdbe2af08ca06f79cda.tar.bz2 binaryen-6f21a0a07e6ec8e326a49cdbe2af08ca06f79cda.zip |
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-rw-r--r-- | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -28,8 +28,9 @@ $ ./build.sh ``` or ``` -cmake -G ninja && ninja +cmake && make ``` +Note that you can also use `ninja` as your generator: `cmake -G ninja && ninja`. * `binaryen-shell` and `asm2wasm` require a C++11 compiler. * If you also want to compile C/C++ to WebAssembly (and not just asm.js to WebAssembly), you'll need Emscripten. You'll need the `incoming` branch there (which you can get via [the SDK](http://kripken.github.io/emscripten-site/docs/getting_started/downloads.html)). |