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authorThomas Lively <7121787+tlively@users.noreply.github.com>2019-12-11 17:12:37 -0800
committerAlon Zakai <azakai@google.com>2019-12-11 17:12:37 -0800
commit759c485a9f35bd859d43b86b02e1397a669fa469 (patch)
treea5c7475002b406e35c6d1e5c2d843000947ef192 /src/abi/js.h
parentacd786dbd1e59f9d105c4ec8603c2ff46f233649 (diff)
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Remove FunctionType (#2510)
Function signatures were previously redundantly stored on Function objects as well as on FunctionType objects. These two signature representations had to always be kept in sync, which was error-prone and needlessly complex. This PR takes advantage of the new ability of Type to represent multiple value types by consolidating function signatures as a pair of Types (params and results) stored on the Function object. Since there are no longer module-global named function types, significant changes had to be made to the printing and emitting of function types, as well as their parsing and manipulation in various passes. The C and JS APIs and their tests also had to be updated to remove named function types.
Diffstat (limited to 'src/abi/js.h')
-rw-r--r--src/abi/js.h30
1 files changed, 14 insertions, 16 deletions
diff --git a/src/abi/js.h b/src/abi/js.h
index 52ca5657f..89e3f0087 100644
--- a/src/abi/js.h
+++ b/src/abi/js.h
@@ -52,22 +52,20 @@ extern cashew::IString SCRATCH_STORE_F64;
inline void
ensureScratchMemoryHelpers(Module* wasm,
cashew::IString specific = cashew::IString()) {
- auto ensureImport =
- [&](Name name, const std::vector<Type> params, Type result) {
- if (wasm->getFunctionOrNull(name)) {
- return;
- }
- if (specific.is() && name != specific) {
- return;
- }
- auto func = make_unique<Function>();
- func->name = name;
- func->params = params;
- func->result = result;
- func->module = ENV;
- func->base = name;
- wasm->addFunction(std::move(func));
- };
+ auto ensureImport = [&](Name name, Type params, Type results) {
+ if (wasm->getFunctionOrNull(name)) {
+ return;
+ }
+ if (specific.is() && name != specific) {
+ return;
+ }
+ auto func = make_unique<Function>();
+ func->name = name;
+ func->sig = Signature(params, results);
+ func->module = ENV;
+ func->base = name;
+ wasm->addFunction(std::move(func));
+ };
ensureImport(SCRATCH_LOAD_I32, {i32}, i32);
ensureImport(SCRATCH_STORE_I32, {i32, i32}, none);