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author | Alon Zakai <azakai@google.com> | 2024-03-08 15:19:20 -0800 |
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committer | GitHub <noreply@github.com> | 2024-03-08 15:19:20 -0800 |
commit | b671b6ce2ccbff5e1b735293bcf7fe94a5b65971 (patch) | |
tree | 35220d988d57faa47e4fe31171e864d7e9892365 /src/binaryen-c.cpp | |
parent | df1044fec09db03bb2e00f5ffb4652f7ee5caaad (diff) | |
download | binaryen-b671b6ce2ccbff5e1b735293bcf7fe94a5b65971.tar.gz binaryen-b671b6ce2ccbff5e1b735293bcf7fe94a5b65971.tar.bz2 binaryen-b671b6ce2ccbff5e1b735293bcf7fe94a5b65971.zip |
Fuzzer: Fix up null outputs in wasm2js optimized builds (#6374)
This is fallout from #6310 where we moved to use fuzz_shell.js for all fuzzing
purposes. That script doesn't know wasm types, all it has on the JS side is the
number of arguments to a function, and it passes in null for them all
regardless of their type. That normally works fine - null is cast to the right
type upon use - but in wasm2js optimized builds we can remove casts,
which can make that noticeable.
Diffstat (limited to 'src/binaryen-c.cpp')
0 files changed, 0 insertions, 0 deletions