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authorAlon Zakai <alonzakai@gmail.com>2018-09-01 09:59:04 -0700
committerGitHub <noreply@github.com>2018-09-01 09:59:04 -0700
commita852156980986d6c5875981a49c16fe8b98875c3 (patch)
tree40d254794757b82197c8bc3530ce9973e2daf3b1 /src/ir/ExpressionAnalyzer.cpp
parent9750c18faba7be48f9e086fd2d00838ca4ae9d0f (diff)
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Change the Literal class's operator== to be bitwise (#1661)
The change means that nan values will be compared bitwise when writing A == B, and so the float rule of a nan is different from itself would not apply. I think this is a safer default. In particular this PR fixes a fuzz bug in the rse pass, which placed Literals in a hash table, and due to nan != nan, an infinite loop... Also, looks like we really want a bitwise comparison pretty much everywhere anyhow, as can be seen in the diff here. Really the single place we need a floaty comparison is in the intepreter where we implement f32.eq etc., and there the code was already using the proper code path anyhow.
Diffstat (limited to 'src/ir/ExpressionAnalyzer.cpp')
-rw-r--r--src/ir/ExpressionAnalyzer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ir/ExpressionAnalyzer.cpp b/src/ir/ExpressionAnalyzer.cpp
index 64b1ce24b..d91bc370c 100644
--- a/src/ir/ExpressionAnalyzer.cpp
+++ b/src/ir/ExpressionAnalyzer.cpp
@@ -257,7 +257,7 @@ bool ExpressionAnalyzer::flexibleEqual(Expression* left, Expression* right, Expr
break;
}
case Expression::Id::ConstId: {
- if (!left->cast<Const>()->value.bitwiseEqual(right->cast<Const>()->value)) {
+ if (left->cast<Const>()->value != right->cast<Const>()->value) {
return false;
}
break;