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authorThomas Lively <7121787+tlively@users.noreply.github.com>2019-12-11 17:12:37 -0800
committerAlon Zakai <azakai@google.com>2019-12-11 17:12:37 -0800
commit759c485a9f35bd859d43b86b02e1397a669fa469 (patch)
treea5c7475002b406e35c6d1e5c2d843000947ef192 /src/passes/ReReloop.cpp
parentacd786dbd1e59f9d105c4ec8603c2ff46f233649 (diff)
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Remove FunctionType (#2510)
Function signatures were previously redundantly stored on Function objects as well as on FunctionType objects. These two signature representations had to always be kept in sync, which was error-prone and needlessly complex. This PR takes advantage of the new ability of Type to represent multiple value types by consolidating function signatures as a pair of Types (params and results) stored on the Function object. Since there are no longer module-global named function types, significant changes had to be made to the printing and emitting of function types, as well as their parsing and manipulation in various passes. The C and JS APIs and their tests also had to be updated to remove named function types.
Diffstat (limited to 'src/passes/ReReloop.cpp')
-rw-r--r--src/passes/ReReloop.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/passes/ReReloop.cpp b/src/passes/ReReloop.cpp
index 5d4190d18..53a232dc1 100644
--- a/src/passes/ReReloop.cpp
+++ b/src/passes/ReReloop.cpp
@@ -321,7 +321,7 @@ struct ReReloop final : public Pass {
for (auto* cfgBlock : relooper->Blocks) {
auto* block = cfgBlock->Code->cast<Block>();
if (cfgBlock->BranchesOut.empty() && block->type != unreachable) {
- block->list.push_back(function->result == none
+ block->list.push_back(function->sig.results == Type::none
? (Expression*)builder->makeReturn()
: (Expression*)builder->makeUnreachable());
block->finalize();
@@ -354,7 +354,8 @@ struct ReReloop final : public Pass {
// because of the relooper's boilerplate switch-handling
// code, for example, which could be optimized out later
// but isn't yet), then make sure it has a proper type
- if (function->result != none && function->body->type == none) {
+ if (function->sig.results != Type::none &&
+ function->body->type == Type::none) {
function->body =
builder.makeSequence(function->body, builder.makeUnreachable());
}