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authorThomas Lively <tlively@google.com>2022-09-30 18:17:45 -0500
committerGitHub <noreply@github.com>2022-09-30 23:17:45 +0000
commit2055ea3fd0391c1abb92cdec54f32274dc7fd971 (patch)
tree2d9ccaae076b065373b1507d75bc3886232363ec /src/passes/SpillPointers.cpp
parent62d056f889d4b94562a104e2fcad318857550d5b (diff)
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Refactor interaction between Pass and PassRunner (#5093)
Previously only WalkerPasses had access to the `getPassRunner` and `getPassOptions` methods. Move those methods to `Pass` so all passes can use them. As a result, the `PassRunner` passed to `Pass::run` and `Pass::runOnFunction` is no longer necessary, so remove it. Also update `Pass::create` to return a unique_ptr, which is more efficient than having it return a raw pointer only to have the `PassRunner` wrap that raw pointer in a `unique_ptr`. Delete the unused template `PassRunner::getLast()`, which looks like it was intended to enable retrieving previous analyses and has been in the code base since 2015 but is not implemented anywhere.
Diffstat (limited to 'src/passes/SpillPointers.cpp')
-rw-r--r--src/passes/SpillPointers.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/passes/SpillPointers.cpp b/src/passes/SpillPointers.cpp
index 04193c2d2..991a7b8c1 100644
--- a/src/passes/SpillPointers.cpp
+++ b/src/passes/SpillPointers.cpp
@@ -37,7 +37,9 @@ struct SpillPointers
: public WalkerPass<LivenessWalker<SpillPointers, Visitor<SpillPointers>>> {
bool isFunctionParallel() override { return true; }
- Pass* create() override { return new SpillPointers; }
+ std::unique_ptr<Pass> create() override {
+ return std::make_unique<SpillPointers>();
+ }
// a mapping of the pointers to all the spillable things. We need to know
// how to replace them, and as we spill we may modify them. This map