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authorThomas Lively <7121787+tlively@users.noreply.github.com>2019-12-11 17:12:37 -0800
committerAlon Zakai <azakai@google.com>2019-12-11 17:12:37 -0800
commit759c485a9f35bd859d43b86b02e1397a669fa469 (patch)
treea5c7475002b406e35c6d1e5c2d843000947ef192 /src/passes/TrapMode.cpp
parentacd786dbd1e59f9d105c4ec8603c2ff46f233649 (diff)
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Remove FunctionType (#2510)
Function signatures were previously redundantly stored on Function objects as well as on FunctionType objects. These two signature representations had to always be kept in sync, which was error-prone and needlessly complex. This PR takes advantage of the new ability of Type to represent multiple value types by consolidating function signatures as a pair of Types (params and results) stored on the Function object. Since there are no longer module-global named function types, significant changes had to be made to the printing and emitting of function types, as well as their parsing and manipulation in various passes. The C and JS APIs and their tests also had to be updated to remove named function types.
Diffstat (limited to 'src/passes/TrapMode.cpp')
-rw-r--r--src/passes/TrapMode.cpp16
1 files changed, 5 insertions, 11 deletions
diff --git a/src/passes/TrapMode.cpp b/src/passes/TrapMode.cpp
index c00c34eca..9c855d8c1 100644
--- a/src/passes/TrapMode.cpp
+++ b/src/passes/TrapMode.cpp
@@ -22,7 +22,6 @@
#include "asm_v_wasm.h"
#include "asmjs/shared-constants.h"
-#include "ir/function-type-utils.h"
#include "ir/trapping.h"
#include "mixed_arena.h"
#include "pass.h"
@@ -125,9 +124,7 @@ Function* generateBinaryFunc(Module& wasm, Binary* curr) {
}
auto func = new Function;
func->name = getBinaryFuncName(curr);
- func->params.push_back(type);
- func->params.push_back(type);
- func->result = type;
+ func->sig = Signature({type, type}, type);
func->body =
builder.makeIf(builder.makeUnary(eqZOp, builder.makeLocalGet(1, type)),
builder.makeConst(zeroLit),
@@ -188,8 +185,7 @@ Function* generateUnaryFunc(Module& wasm, Unary* curr) {
auto func = new Function;
func->name = getUnaryFuncName(curr);
- func->params.push_back(type);
- func->result = retType;
+ func->sig = Signature(type, retType);
func->body = builder.makeUnary(truncOp, builder.makeLocalGet(0, type));
// too small XXX this is different than asm.js, which does frem. here we
// clamp, which is much simpler/faster, and similar to native builds
@@ -240,14 +236,12 @@ void ensureF64ToI64JSImport(TrappingFunctionContainer& trappingFunctions) {
return;
}
- Module& wasm = trappingFunctions.getModule();
- auto import = new Function; // f64-to-int = asm2wasm.f64-to-int;
+ // f64-to-int = asm2wasm.f64-to-int;
+ auto import = new Function;
import->name = F64_TO_INT;
import->module = ASM2WASM;
import->base = F64_TO_INT;
- auto* functionType = ensureFunctionType("id", &wasm);
- import->type = functionType->name;
- FunctionTypeUtils::fillFunction(import, functionType);
+ import->sig = Signature(Type::f64, Type::i32);
trappingFunctions.addImport(import);
}