diff options
author | Thomas Lively <7121787+tlively@users.noreply.github.com> | 2019-12-11 17:12:37 -0800 |
---|---|---|
committer | Alon Zakai <azakai@google.com> | 2019-12-11 17:12:37 -0800 |
commit | 759c485a9f35bd859d43b86b02e1397a669fa469 (patch) | |
tree | a5c7475002b406e35c6d1e5c2d843000947ef192 /src/passes/TrapMode.cpp | |
parent | acd786dbd1e59f9d105c4ec8603c2ff46f233649 (diff) | |
download | binaryen-759c485a9f35bd859d43b86b02e1397a669fa469.tar.gz binaryen-759c485a9f35bd859d43b86b02e1397a669fa469.tar.bz2 binaryen-759c485a9f35bd859d43b86b02e1397a669fa469.zip |
Remove FunctionType (#2510)
Function signatures were previously redundantly stored on Function
objects as well as on FunctionType objects. These two signature
representations had to always be kept in sync, which was error-prone
and needlessly complex. This PR takes advantage of the new ability of
Type to represent multiple value types by consolidating function
signatures as a pair of Types (params and results) stored on the
Function object.
Since there are no longer module-global named function types,
significant changes had to be made to the printing and emitting of
function types, as well as their parsing and manipulation in various
passes.
The C and JS APIs and their tests also had to be updated to remove
named function types.
Diffstat (limited to 'src/passes/TrapMode.cpp')
-rw-r--r-- | src/passes/TrapMode.cpp | 16 |
1 files changed, 5 insertions, 11 deletions
diff --git a/src/passes/TrapMode.cpp b/src/passes/TrapMode.cpp index c00c34eca..9c855d8c1 100644 --- a/src/passes/TrapMode.cpp +++ b/src/passes/TrapMode.cpp @@ -22,7 +22,6 @@ #include "asm_v_wasm.h" #include "asmjs/shared-constants.h" -#include "ir/function-type-utils.h" #include "ir/trapping.h" #include "mixed_arena.h" #include "pass.h" @@ -125,9 +124,7 @@ Function* generateBinaryFunc(Module& wasm, Binary* curr) { } auto func = new Function; func->name = getBinaryFuncName(curr); - func->params.push_back(type); - func->params.push_back(type); - func->result = type; + func->sig = Signature({type, type}, type); func->body = builder.makeIf(builder.makeUnary(eqZOp, builder.makeLocalGet(1, type)), builder.makeConst(zeroLit), @@ -188,8 +185,7 @@ Function* generateUnaryFunc(Module& wasm, Unary* curr) { auto func = new Function; func->name = getUnaryFuncName(curr); - func->params.push_back(type); - func->result = retType; + func->sig = Signature(type, retType); func->body = builder.makeUnary(truncOp, builder.makeLocalGet(0, type)); // too small XXX this is different than asm.js, which does frem. here we // clamp, which is much simpler/faster, and similar to native builds @@ -240,14 +236,12 @@ void ensureF64ToI64JSImport(TrappingFunctionContainer& trappingFunctions) { return; } - Module& wasm = trappingFunctions.getModule(); - auto import = new Function; // f64-to-int = asm2wasm.f64-to-int; + // f64-to-int = asm2wasm.f64-to-int; + auto import = new Function; import->name = F64_TO_INT; import->module = ASM2WASM; import->base = F64_TO_INT; - auto* functionType = ensureFunctionType("id", &wasm); - import->type = functionType->name; - FunctionTypeUtils::fillFunction(import, functionType); + import->sig = Signature(Type::f64, Type::i32); trappingFunctions.addImport(import); } |